MEPHiSTO vs. Inversefunction
Result
The attacker won the battle.
Attacker
MEPHiSTO
- Total result
- +6,208,388
0 units lost
Defender
Inversefunction
- Total result
- −6,212,388
16,000 units lost
- Units destroyed
- 16,000
- Loot
- 6,208,388
- Debris field
- 0
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +2,351,746 | −2,355,746 |
| Crystal | +2,230,098 | −2,230,098 |
| Deuterium | +1,626,544 | −1,626,544 |
| Total | +6,208,388 | −6,212,388 |
| Honour points | −1 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | 0 | −16,000 |
| Loot | +6,208,388 | −6,208,388 |
| Repaired defence | +12,000 | |
| Total result | +6,208,388 | −6,212,388 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 2,351,746 | 2,230,098 | 1,626,544 | 6,208,388 |
| Debris field | 0 | 0 | 0 |
Fleets
Attacker · MEPHiSTO
Weapons 150% · Shields 150% · Armour 150%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 1,500 | 0 |
| Heavy Fighter | 35 | 0 |
Defender · Inversefunction destroyed
Weapons 140% · Shields 130% · Armour 150%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 8 | −8 |
6 Rocket Launcher could be repaired.