Skip to content
OGMem

:))

OGame.de Tarazed 17/11/2018 01:40 4 comments

Result

The battle ended in a draw.

Attacker

[eGo] Copperpot

Total result
+795,616,752

3,234,000 units lost

Defender

[Nice] scorer

Total result
−1,147,701,252

390,613,000 units lost

Total results include 2 follow-ups · 2 harvest reports

Units destroyed
393,847,000
Loot
0
Debris field
196,432,500
Rounds
6
Details
Total result by resource
Attacker Defender
Metal +171,659,074 −348,367,574
Crystal +169,714,633 −341,330,633
Deuterium +454,243,045 −458,003,045
Total +795,616,752 −1,147,701,252
Honour points +1,995 +2,540
How the total result adds up
Attacker Defender
Battle losses −3,234,000 −390,613,000
Repaired defence +10,000
2 follow-ups +450,485,252 −757,098,252
2 harvest reports +348,365,500
Total result +795,616,752 −1,147,701,252
Loot and debris field
Metal Crystal Total
Loot 0 0 0
Debris field 98,863,000 97,569,500 196,432,500
Harvested 176,704,500 171,661,000 348,365,500
Follow-ups
Attacker Defender
Follow-up 1 +446,266,952 −446,266,952
Follow-up 2 +4,218,300 −310,831,300
Harvest reports
Metal Crystal Total
Harvest report 1 98,863,000 97,592,000 196,455,000
Harvest report 2 77,841,500 74,069,000 151,910,500

Fleets

Attacker · [eGo] Copperpot

Weapons 200% · Shields 200% · Armour 200%

Type Before Lost
Cruiser 15,000 −111
Espionage Probe 15 −15

Defender · [Nice] scorer

Weapons 210% · Shields 210% · Armour 210%

Type Before Lost
Small Cargo 25,000 −20,404
Large Cargo 46,644 −25,158
Colony Ship 1 0
Recycler 1,000 −375
Espionage Probe 408 −341
Deathstar 1 0
Rocket Launcher 6 −5

5 Rocket Launcher could be repaired.

All 6 rounds in detail

Round 1 of 6
Attacker Defender
Shots 15,095 73,108
Firepower 18,096,000 3,559,978
Absorbed by shields 1,074,552 824,906

Attacker

Copperpot [eGo]

Type Units Lost
Cruiser 14,996 −4
Espionage Probe 15 0

Defender

scorer [Nice]

Type Units Lost
Small Cargo 20,547 −4,453
Large Cargo 43,641 −3,003
Colony Ship 1 0
Recycler 986 −14
Espionage Probe 322 −86
Deathstar 1 0
Rocket Launcher 5 −1
Round 2 of 6
Attacker Defender
Shots 15,079 65,595
Firepower 18,076,800 33,827,773
Absorbed by shields 969,374 836,158

Attacker

Copperpot [eGo]

Type Units Lost
Cruiser 14,943 −57
Espionage Probe 9 −6

Defender

scorer [Nice]

Type Units Lost
Small Cargo 16,543 −8,457
Large Cargo 40,209 −6,435
Colony Ship 1 0
Recycler 963 −37
Espionage Probe 252 −156
Deathstar 1 0
Rocket Launcher 3 −3
Round 3 of 6
Attacker Defender
Shots 14,998 58,015
Firepower 17,986,800 7,055,578
Absorbed by shields 854,872 839,566

Attacker

Copperpot [eGo]

Type Units Lost
Cruiser 14,933 −67
Espionage Probe 1 −14

Defender

scorer [Nice]

Type Units Lost
Small Cargo 12,898 −12,102
Large Cargo 36,307 −10,337
Colony Ship 1 0
Recycler 910 −90
Espionage Probe 203 −205
Deathstar 1 0
Rocket Launcher 1 −5
Round 4 of 6
Attacker Defender
Shots 14,975 50,343
Firepower 17,968,800 11,901,283
Absorbed by shields 742,644 831,957

Attacker

Copperpot [eGo]

Type Units Lost
Cruiser 14,915 −85
Espionage Probe 0 −15

Defender

scorer [Nice]

Type Units Lost
Small Cargo 9,690 −15,310
Large Cargo 31,912 −14,732
Colony Ship 1 0
Recycler 844 −156
Espionage Probe 156 −252
Deathstar 1 0
Rocket Launcher 1 −5
Round 5 of 6
Attacker Defender
Shots 14,953 42,616
Firepower 17,943,600 8,066,965
Absorbed by shields 627,964 831,458

Attacker

Copperpot [eGo]

Type Units Lost
Cruiser 14,903 −97
Espionage Probe 0 −15

Defender

scorer [Nice]

Type Units Lost
Small Cargo 6,954 −18,046
Large Cargo 26,881 −19,763
Colony Ship 1 0
Recycler 741 −259
Espionage Probe 113 −295
Deathstar 1 0
Rocket Launcher 1 −5
Round 6 of 6
Attacker Defender
Shots 14,947 34,705
Firepower 17,936,400 9,190,151
Absorbed by shields 511,491 817,372

Attacker

Copperpot [eGo]

Type Units Lost
Cruiser 14,889 −111
Espionage Probe 0 −15

Defender

scorer [Nice]

Type Units Lost
Small Cargo 4,596 −20,404
Large Cargo 21,486 −25,158
Colony Ship 1 0
Recycler 625 −375
Espionage Probe 67 −341
Deathstar 1 0
Rocket Launcher 1 −5

Main comment

Aus Gründen bin ich den Angriff in 3 kleineren Wellen (und zwei fetten transen-NW) geflogen und zudem auf "spionage". Was ich vergessen hab: bei so einer aktion nimmt man nicht unbedingt die ress mit. Eine Nachwelle ging sich dann noch aus, sonst wärs bashing gewesen. 145 Mille deut blieben bei scorer aufm Mond liegen. Bei dauerakti auf einem Mond von scorer stand zwischendurch aufgrund akuter Absprunggefahr das Arschwasser.

Ein zweiter Mond war mit einer 1,2 Mrd Fleet besetzt. Die holte oneman blitzsauber und trocken runter.

Scorer hat ingame prompt gegrazt.


lg

Comments

GZ digger
ich würde mal sagen [Nice] gemacht jungs 😉

LG EVO
gz Jungöööö =))

Pot = beste wingman WO gibt !!!
Auch hier nochmal Gratz 🙂
Leider irgendwie nicht gesprungen das Zeug

Ab jetzt nachbauten nicht auf mehrere Planeten verteilen 🤣

Menu

Account
Language
About