Imperator vs. Zio
Result
The attacker won the battle.
Attacker
Imperator
- Total result
- +105,901,759
4,000 units lost
Defender
Zio
- Total result
- −106,087,759
760,000 units lost
- Units destroyed
- 764,000
- Loot
- 105,905,759
- Debris field
- 1,200
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +67,291,263 | −67,475,263 |
| Crystal | +17,698,680 | −17,700,680 |
| Deuterium | +20,911,816 | −20,911,816 |
| Total | +105,901,759 | −106,087,759 |
| Honour points | −54 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −4,000 | −760,000 |
| Loot | +105,905,759 | −105,905,759 |
| Repaired defence | +578,000 | |
| Total result | +105,901,759 | −106,087,759 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 67,293,263 | 17,700,680 | 20,911,816 | 105,905,759 |
| Debris field | 600 | 600 | 1,200 |
Fleets
Attacker · Imperator
Weapons 180% · Shields 170% · Armour 190%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 26,124 | −1 |
| Battlecruiser | 2,000 | 0 |
Defender · Zio destroyed
Weapons 180% · Shields 180% · Armour 180%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 380 | −380 |
289 Rocket Launcher could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 28,124 | 380 |
| Firepower | 4,283,736 | 85,120 |
| Absorbed by shields | 14,316 | 21,280 |
Attacker
Imperator
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 26,123 | −1 |
| Battlecruiser | 2,000 | 0 |
Defender
Zio destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −380 |