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Star-Lord vs. Francis Begbie

OGame.de Zibal 4 comments

Result

The attacker won the battle.

Attacker

Star-Lord

Total result
+22,881,515

10,961,000 units lost

Defender

Francis Begbie

Total result
−56,263,315

57,321,500 units lost

Total results include 1 harvest report

Units destroyed
68,282,500
Loot
4,061,815
Debris field
29,780,200
Moon chance
22%
Rounds
5
Details
Total result by resource
Attacker Defender
Metal +13,674,881 −33,358,581
Crystal +8,457,436 −18,857,036
Deuterium +749,198 −4,047,698
Total +22,881,515 −56,263,315
Honour points +7,216 +1,981
How the total result adds up
Attacker Defender
Battle losses −10,961,000 −57,321,500
Loot +4,061,815 −4,061,815
Repaired defence +5,120,000
1 harvest report +29,780,700
Total result +22,881,515 −56,263,315
Loot and debris field
Metal Crystal Deuterium Total
Loot (100%) 2,002,581 1,164,036 895,198 4,061,815
Debris field 19,505,300 10,274,900 29,780,200
Harvested 19,505,300 10,275,400 29,780,700
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 19,505,300 10,275,400 29,780,700

Fleets

Attacker · Star-Lord

Weapons 130% · Shields 110% · Armour 150%

Type Before Lost
Small Cargo 790 −260
Light Fighter 6,431 −1,951
Cruiser 965 −73
Battleship 368 0
Bomber 75 0
Destroyer 120 0
Battlecruiser 140 0

Defender · Francis Begbie destroyed

Weapons 140% · Shields 120% · Armour 120%

Type Before Lost
Small Cargo 150 −150
Large Cargo 325 −325
Light Fighter 31 −31
Heavy Fighter 106 −106
Cruiser 106 −106
Battleship 373 −373
Recycler 329 −329
Espionage Probe 42 −42
Bomber 11 −11
Solar Satellite 7 −7
Destroyer 20 −20
Battlecruiser 118 −118
Rocket Launcher 99 −99
Light Laser 40 −40
Heavy Laser 135 −135
Gauss Cannon 90 −90
Ion Cannon 153 −153
Plasma Turret 5 −5
Small Shield Dome 1 −1
Large Shield Dome 1 −1

61 Rocket Launcher, 28 Light Laser, 86 Heavy Laser, 68 Gauss Cannon, 121 Ion Cannon, 5 Plasma Turret, 1 Small Shield Dome, 1 Large Shield Dome could be repaired.

Main comment

Über eine Woche hinweg beobachtet und festgestellt: Seine Fleet ist oft idle auf Planeten ohne Mond, dazu ist er oft lange off während dessen.
Also Recs gebaut und Zeitfenster geplant. Heute hat dann alles gepasst und bäm.

Zeit zwischen Flotte und Recs < 10 Sekunden.

Comments

Den guten alten doppelmond split beherrscht eigentlich auch nur sgn richtig!!!!

Gz
This post has been edited on 18/12/2018 14:51 by Apu
Dankeschön. Ja für 'nen vernünftigen Split fehlt mir der zweite Mond in dem System. ¯\_(ツ)_/¯
Gratuliere 👍🏻
Lel. Nice split.

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