[SPCCWBYS] Standart sKill vs. Engineer Deuterium
Result
The attacker won the battle.
Attacker
[SPCCWBYS] Standart sKill
- Total result
- +929,816
1,318,000 units lost
Defender
Engineer Deuterium
- Total result
- −3,582,816
3,934,500 units lost
Total results include 1 harvest report
- Units destroyed
- 5,252,500
- Loot
- 160,316
- Debris field
- 2,087,500
- Moon chance
- 20%
- Rounds
- 5
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +421,318 | −2,017,818 |
| Crystal | +473,343 | −1,302,343 |
| Deuterium | +35,155 | −262,655 |
| Total | +929,816 | −3,582,816 |
| Honour points | −438 | +322 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −1,318,000 | −3,934,500 |
| Loot | +160,316 | −160,316 |
| Repaired defence | +512,000 | |
| 1 harvest report | +2,087,500 | |
| Total result | +929,816 | −3,582,816 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 73,318 | 47,843 | 39,155 | 160,316 |
| Debris field | 1,333,000 | 754,500 | 2,087,500 | |
| Harvested | 1,333,000 | 754,500 | 2,087,500 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Harvest report 1 | 1,333,000 | 754,500 | 2,087,500 |
Fleets
Attacker · [SPCCWBYS] Standart sKill
| Type | Before | Lost |
|---|---|---|
| Light Fighter | 1,280 | −315 |
| Cruiser | 150 | −2 |
2 fleets
Standart sKill [SPCCWBYS] · fleet 1
| Type | Before | After | Lost |
|---|---|---|---|
| Light Fighter | 1,280 | 965 | −315 |
Standart sKill [SPCCWBYS] · fleet 2
| Type | Before | After | Lost |
|---|---|---|---|
| Cruiser | 150 | 148 | −2 |
Defender · Engineer Deuterium destroyed
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 15 | −15 |
| Large Cargo | 65 | −65 |
| Light Fighter | 9 | −9 |
| Heavy Fighter | 4 | −4 |
| Cruiser | 28 | −28 |
| Battleship | 2 | −2 |
| Recycler | 38 | −38 |
| Espionage Probe | 35 | −35 |
| Solar Satellite | 3 | −3 |
| Battlecruiser | 6 | −6 |
| Rocket Launcher | 275 | −275 |
| Light Laser | 50 | −50 |
| Heavy Laser | 10 | −10 |
| Small Shield Dome | 1 | −1 |
| Large Shield Dome | 1 | −1 |
195 Rocket Launcher, 33 Light Laser, 7 Heavy Laser could be repaired.
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