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OGMem

Vio vs. spielunkenheld

OGame.de Deimos

Result

The attacker won the battle.

Attacker

Vio

Total result
+11,648,552

0 units lost

Defender

spielunkenheld

Total result
−11,868,552

632,000 units lost

Units destroyed
632,000
Loot
11,648,552
Debris field
0
Rounds
3
Details
Total result by resource
Attacker Defender
Metal +956 −220,956
Crystal +192 −192
Deuterium +11,647,404 −11,647,404
Total +11,648,552 −11,868,552
Honour points −64 0
How the total result adds up
Attacker Defender
Battle losses 0 −632,000
Loot +11,648,552 −11,648,552
Repaired defence +412,000
Total result +11,648,552 −11,868,552
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 956 192 11,647,404 11,648,552
Debris field 0 0 0

Fleets

Attacker · Vio

Type Before Lost
Large Cargo 1,823 0
Battlecruiser 250 0

Defender · spielunkenheld destroyed

Type Before Lost
Rocket Launcher 306 −306
Small Shield Dome 1 −1

196 Rocket Launcher, 1 Small Shield Dome could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 2,073 307
Firepower 496,199 61,202
Absorbed by shields 24,076 15,665

Attacker

Vio

Type Units Lost
Large Cargo 1,823 0
Battlecruiser 250 0

Defender

spielunkenheld

Type Units Lost
Rocket Launcher 136 −170
Small Shield Dome 1 0
Round 2 of 3
Attacker Defender
Shots 2,073 137
Firepower 496,199 27,202
Absorbed by shields 11,358 7,306

Attacker

Vio

Type Units Lost
Large Cargo 1,823 0
Battlecruiser 250 0

Defender

spielunkenheld

Type Units Lost
Rocket Launcher 23 −283
Small Shield Dome 1 0
Round 3 of 3
Attacker Defender
Shots 2,073 24
Firepower 496,199 4,602
Absorbed by shields 2,226 7,420

Attacker

Vio

Type Units Lost
Large Cargo 1,823 0
Battlecruiser 250 0

Defender

spielunkenheld destroyed

Type Units Lost
Rocket Launcher 0 −306
Small Shield Dome 0 −1

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