Skip to content
OGMem

IMRE 4 Life

OGame.de Zibal 3 comments

Result

The attacker won the battle.

Attacker

[ImRe] Fips

Total result
+138,456,866

27,052,000 units lost

Defender

drinkingbull

Total result
−324,878,366

433,767,000 units lost

Total results include 1 follow-up · 2 harvest reports

Units destroyed
460,819,000
Loot
33,147,600
Debris field
89,086,000
Rounds
3
Details
Total result by resource
Attacker Defender
Metal +81,036,942 −193,041,242
Crystal +46,135,227 −96,655,427
Deuterium +11,284,697 −35,181,697
Total +138,456,866 −324,878,366
Honour points +29,794 +11,932
How the total result adds up
Attacker Defender
Battle losses −27,052,000 −433,767,000
Loot +33,147,600 −33,147,600
Repaired defence +245,316,000
1 follow-up +2,927,766 −103,279,766
2 harvest reports +129,433,500
Total result +138,456,866 −324,878,366
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 11,049,200 11,049,200 11,049,200 33,147,600
Debris field 57,978,000 31,108,000 89,086,000
Harvested 87,840,200 41,593,300 129,433,500
Follow-ups
Attacker Defender
Follow-up 1 +2,927,766 −103,279,766
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 57,978,000 31,108,000 89,086,000
Harvest report 2 29,862,200 10,485,300 40,347,500

Fleets

Attacker · [ImRe] Fips

Type Before Lost
Large Cargo 1 0
Light Fighter 580,335 −6,763
Destroyer 2,222 0
5 fleets

Fips [ImRe] · fleet 1

Weapons 180% · Shields 170% · Armour 180%

Type Before After Lost
Large Cargo 1 1 0

Fips [ImRe] · fleet 2

Weapons 180% · Shields 170% · Armour 180%

Type Before After Lost
Destroyer 2,222 2,222 0

Fips [ImRe] · fleet 3

Weapons 180% · Shields 170% · Armour 180%

Type Before After Lost
Light Fighter 222,222 219,600 −2,622

Fips [ImRe] · fleet 4

Weapons 180% · Shields 170% · Armour 180%

Type Before After Lost
Light Fighter 165,000 163,133 −1,867

Fips [ImRe] · fleet 5

Weapons 180% · Shields 170% · Armour 180%

Type Before After Lost
Light Fighter 193,113 190,839 −2,274

Defender · drinkingbull destroyed

Weapons 100% · Shields 90% · Armour 90%

Type Before Lost
Small Cargo 66 −66
Large Cargo 4,909 −4,909
Light Fighter 70 −70
Heavy Fighter 24 −24
Cruiser 29 −29
Battleship 3 −3
Espionage Probe 89 −89
Solar Satellite 370 −370
Battlecruiser 2 −2
Rocket Launcher 55,000 −55,000
Light Laser 10,000 −10,000
Heavy Laser 4,000 −4,000
Gauss Cannon 750 −750
Plasma Turret 1,400 −1,400
Small Shield Dome 1 −1
Large Shield Dome 1 −1

34,100 Rocket Launcher, 7,900 Light Laser, 2,600 Heavy Laser, 548 Gauss Cannon, 924 Plasma Turret, 1 Small Shield Dome, 1 Large Shield Dome could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 585,724 76,924
Firepower 95,771,354 23,114,694
Absorbed by shields 1,910,254 4,659,973

Attacker

Fips [ImRe] · fleet 1

Type Units Lost
Large Cargo 1 0

Fips [ImRe] · fleet 2

Type Units Lost
Destroyer 2,222 0

Fips [ImRe] · fleet 3

Type Units Lost
Light Fighter 220,629 −1,593

Fips [ImRe] · fleet 4

Type Units Lost
Light Fighter 163,832 −1,168

Fips [ImRe] · fleet 5

Type Units Lost
Light Fighter 191,765 −1,348

Defender

drinkingbull

Type Units Lost
Small Cargo 2 −64
Large Cargo 2,026 −2,883
Light Fighter 2 −68
Heavy Fighter 6 −18
Cruiser 24 −5
Battleship 3 0
Espionage Probe 0 −89
Solar Satellite 2 −368
Battlecruiser 2 0
Rocket Launcher 482 −54,518
Light Laser 91 −9,909
Heavy Laser 1,093 −2,907
Gauss Cannon 726 −24
Plasma Turret 1,374 −26
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 3
Attacker Defender
Shots 578,626 5,957
Firepower 93,292,514 10,630,908
Absorbed by shields 131,405 1,424,043

Attacker

Fips [ImRe] · fleet 1

Type Units Lost
Large Cargo 1 0

Fips [ImRe] · fleet 2

Type Units Lost
Destroyer 2,222 0

Fips [ImRe] · fleet 3

Type Units Lost
Light Fighter 219,600 −2,622

Fips [ImRe] · fleet 4

Type Units Lost
Light Fighter 163,133 −1,867

Fips [ImRe] · fleet 5

Type Units Lost
Light Fighter 190,839 −2,274

Defender

drinkingbull

Type Units Lost
Small Cargo 0 −66
Large Cargo 0 −4,909
Light Fighter 0 −70
Heavy Fighter 0 −24
Cruiser 0 −29
Battleship 0 −3
Espionage Probe 0 −89
Solar Satellite 0 −370
Battlecruiser 0 −2
Rocket Launcher 0 −55,000
Light Laser 0 −10,000
Heavy Laser 0 −4,000
Gauss Cannon 0 −750
Plasma Turret 0 −1,400
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 3 of 3
Attacker Defender
Shots 575,795 1
Firepower 92,743,294 2
Absorbed by shields 2 19,284

Attacker

Fips [ImRe] · fleet 1

Type Units Lost
Large Cargo 1 0

Fips [ImRe] · fleet 2

Type Units Lost
Destroyer 2,222 0

Fips [ImRe] · fleet 3

Type Units Lost
Light Fighter 219,600 −2,622

Fips [ImRe] · fleet 4

Type Units Lost
Light Fighter 163,133 −1,867

Fips [ImRe] · fleet 5

Type Units Lost
Light Fighter 190,839 −2,274

Defender

drinkingbull destroyed

Type Units Lost
Small Cargo 0 −66
Large Cargo 0 −4,909
Light Fighter 0 −70
Heavy Fighter 0 −24
Cruiser 0 −29
Battleship 0 −3
Espionage Probe 0 −89
Solar Satellite 0 −370
Battlecruiser 0 −2
Rocket Launcher 0 −55,000
Light Laser 0 −10,000
Heavy Laser 0 −4,000
Gauss Cannon 0 −750
Plasma Turret 0 −1,400
Small Shield Dome 0 −1
Large Shield Dome 0 −1

Main comment

Lebenszeichen vom Fips,

der direkt die Transen vergisst solange is er nix geflogen 😕 , daher musste ich die xer als Nachwellen rausjagen.... ging zum Glück gut!!!!

Win passt 🙂

Euer Fips

PS: Haus riecht nach Ei
PSS: Kein Mario @Talent 🙂

Comments

Immer ich mit dem Ei, das ist unter meiner Würde... Von daher nur ein normales Gz!!!
1h33min7s Spiofarming bringt das selbe Ergebniss xD

P.s. schäm dich für die Nachwelle
Gz

Menu

Account
Language
About