DevilsToy vs. deathking
Result
The attacker won the battle.
Attacker
DevilsToy
- Total result
- +35,356,083
4,000 units lost
Defender
deathking
- Total result
- −35,536,083
548,000 units lost
- Units destroyed
- 552,000
- Loot
- 35,360,083
- Debris field
- 2,000
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +18,354,725 | −18,506,225 |
| Crystal | +16,422,519 | −16,451,019 |
| Deuterium | +578,839 | −578,839 |
| Total | +35,356,083 | −35,536,083 |
| Honour points | −52 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −4,000 | −548,000 |
| Loot | +35,360,083 | −35,360,083 |
| Repaired defence | +372,000 | |
| Total result | +35,356,083 | −35,536,083 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 18,356,725 | 16,424,519 | 578,839 | 35,360,083 |
| Debris field | 1,000 | 1,000 | 2,000 |
Fleets
Attacker · DevilsToy
Weapons 200% · Shields 200% · Armour 200%
| Type | Before | After |
|---|---|---|
| Small Cargo | 8,000 | 7,999 |
| Battlecruiser | 500 | 500 |
Defender · deathking destroyed
Weapons 150% · Shields 150% · Armour 150%
| Type | Before | After |
|---|---|---|
| Rocket Launcher | 122 | 0 |
| Light Laser | 152 | 0 |
87 Rocket Launcher, 99 Light Laser could be repaired.
All 2 rounds in detail
Round 1 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 8,500 | 274 |
| Firepower | 1,170,000 | 62,400 |
| Absorbed by shields | 11,140 | 15,676 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 7,999 |
| Battlecruiser | 500 |
Defender
deathking
| Type | Units |
|---|---|
| Light Laser | 1 |
Round 2 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 8,499 | 1 |
| Firepower | 1,169,985 | 250 |
| Absorbed by shields | 30 | 63 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 7,999 |
| Battlecruiser | 500 |