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Result

The attacker won the battle.

Attacker

[AdS] schmaL

Total result
+1,506,807,181

35,412,000 units lost

Defender

[Imp_1] chandler

Total result
−450,967,381

263,887,000 units lost

Total results include 1 follow-up · 1 harvest report

Units destroyed
299,299,000
Loot
303,230,705
Debris field
24,788,400
Moon chance
23%
Rounds
2
Details
Total result by resource
Attacker Defender
Metal +777,157,460 −272,579,760
Crystal +609,930,226 −50,259,126
Deuterium +119,719,495 −128,128,495
Total +1,506,807,181 −450,967,381
Honour points +12,621 +5,019
How the total result adds up
Attacker Defender
Battle losses −35,412,000 −263,887,000
Loot +303,230,705 −303,230,705
Repaired defence +231,298,000
1 follow-up +75,431,676 −115,147,676
1 harvest report +1,163,556,800
Total result +1,506,807,181 −450,967,381
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 186,263,808 21,155,301 95,811,596 303,230,705
Debris field 17,161,200 7,627,200 24,788,400
Harvested 569,023,700 594,533,100 1,163,556,800
Follow-ups
Attacker Defender
Follow-up 1 +75,431,676 −115,147,676
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 569,023,700 594,533,100 1,163,556,800

Fleets

Attacker · [AdS] schmaL

Type Before Lost
Small Cargo 150,000 −2,043
Light Fighter 500,000 −6,810
Cruiser 1 0
Destroyer 5,000 0
2 fleets

schmaL [AdS] · fleet 1

Weapons 200% · Shields 200% · Armour 200%

Type Before After Lost
Cruiser 1 1 0

schmaL [AdS] · fleet 2

Weapons 200% · Shields 200% · Armour 200%

Type Before After Lost
Small Cargo 150,000 147,957 −2,043
Light Fighter 500,000 493,190 −6,810
Destroyer 5,000 5,000 0

Defender · [Imp_1] chandler destroyed

Weapons 160% · Shields 160% · Armour 180%

Type Before Lost
Rocket Launcher 22,583 −22,583
Light Laser 3,457 −3,457
Heavy Laser 6,626 −6,626
Gauss Cannon 2,027 −2,027
Ion Cannon 205 −205
Plasma Turret 632 −632

21,228 Rocket Launcher, 3,146 Light Laser, 6,295 Heavy Laser, 1,824 Gauss Cannon, 174 Ion Cannon, 487 Plasma Turret could be repaired.

All 2 rounds in detail

Round 1 of 2
Attacker Defender
Shots 655,454 35,530
Firepower 109,969,200 20,709,754
Absorbed by shields 1,113,693 5,070,518

Attacker

schmaL [AdS] · fleet 1

Type Units Lost
Cruiser 1 0

schmaL [AdS] · fleet 2

Type Units Lost
Small Cargo 148,533 −1,467
Light Fighter 495,148 −4,852
Destroyer 5,000 0

Defender

chandler [Imp_1]

Type Units Lost
Rocket Launcher 1 −22,582
Light Laser 0 −3,457
Heavy Laser 221 −6,405
Gauss Cannon 1,775 −252
Ion Cannon 103 −102
Plasma Turret 627 −5
Round 2 of 2
Attacker Defender
Shots 648,682 2,727
Firepower 106,501,395 10,151,128
Absorbed by shields 105,020 1,959,029

Attacker

schmaL [AdS] · fleet 1

Type Units Lost
Cruiser 1 0

schmaL [AdS] · fleet 2

Type Units Lost
Small Cargo 147,957 −2,043
Light Fighter 493,190 −6,810
Destroyer 5,000 0

Defender

chandler [Imp_1] destroyed

Type Units Lost
Rocket Launcher 0 −22,583
Light Laser 0 −3,457
Heavy Laser 0 −6,626
Gauss Cannon 0 −2,027
Ion Cannon 0 −205
Plasma Turret 0 −632

Main comment

Heute morgen sah ich, dass Jason chandler gerippt hatte und die Fleet per Abbau dahinter war.
Es waren schon einige Timingschiffe Jason's am Fliegen. Trotzdem setzte ich mal zwei Wellen von mir dazwischen und schickte Rex.
KB ist bei Jason, die ersten zwei NW und TF ist bei mir. ^^

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