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OGMem

Knack

OGame.de Izar 27/02/2016 19:18 5 comments

Result

The attacker won the battle.

Attacker

[Pirates] RIP V5

Total result
+63,061,786

60,546,000 units lost

Defender

[BIER] koala

Total result
−316,651,286

589,909,500 units lost

Total results include 1 harvest report

Units destroyed
650,455,500
Loot
43,080,786
Debris field
80,524,500
Rounds
3
Details
Total result by resource
Attacker Defender
Metal +33,893,819 −175,978,819
Crystal +19,346,181 −94,404,181
Deuterium +9,821,786 −46,268,286
Total +63,061,786 −316,651,286
Honour points +32,327 +9,373
How the total result adds up
Attacker Defender
Battle losses −60,546,000 −589,909,500
Loot +43,080,786 −43,080,786
Repaired defence +316,339,000
1 harvest report +80,527,000
Total result +63,061,786 −316,651,286
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 24,868,819 6,861,181 11,350,786 43,080,786
Debris field 50,473,000 30,051,500 80,524,500
Harvested 50,473,000 30,054,000 80,527,000
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 50,473,000 30,054,000 80,527,000

Fleets

Attacker · [Pirates] RIP V5

Type Before Lost
Small Cargo 51,877 −1,189
Light Fighter 369,664 −8,393
Heavy Fighter 9,982 −156
Cruiser 30,412 −322
Battleship 19,999 −103
Espionage Probe 1 0
Bomber 500 −1
Destroyer 5,001 −3
Battlecruiser 21,000 −55
4 fleets

RIP V5 [Pirates] · fleet 1

Weapons 160% · Shields 160% · Armour 160%

Type Before After Lost
Bomber 500 499 −1
Destroyer 5,001 4,998 −3
Battlecruiser 21,000 20,945 −55

RIP V5 [Pirates] · fleet 2

Weapons 160% · Shields 160% · Armour 160%

Type Before After Lost
Cruiser 30,412 30,090 −322
Battleship 19,999 19,896 −103

RIP V5 [Pirates] · fleet 3

Weapons 160% · Shields 160% · Armour 160%

Type Before After Lost
Small Cargo 51,877 50,688 −1,189
Light Fighter 369,664 361,271 −8,393
Heavy Fighter 9,982 9,826 −156

RIP V5 [Pirates] · fleet 4

Weapons 160% · Shields 160% · Armour 160%

Type Before After Lost
Espionage Probe 1 1 0

Defender · [BIER] koala destroyed

Weapons 150% · Shields 140% · Armour 160%

Type Before Lost
Small Cargo 2,200 −2,200
Large Cargo 513 −513
Cruiser 800 −800
Colony Ship 2 −2
Recycler 2,000 −2,000
Espionage Probe 66 −66
Solar Satellite 675 −675
Deathstar 2 −2
Battlecruiser 200 −200
Rocket Launcher 63,000 −63,000
Light Laser 13,000 −13,000
Heavy Laser 300 −300
Gauss Cannon 700 −700
Ion Cannon 500 −500
Plasma Turret 2,250 −2,250
Small Shield Dome 1 −1
Large Shield Dome 1 −1

42,210 Rocket Launcher, 8,840 Light Laser, 183 Heavy Laser, 525 Gauss Cannon, 380 Ion Cannon, 1,463 Plasma Turret, 1 Small Shield Dome, 1 Large Shield Dome could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 576,832 87,646
Firepower 279,342,388 114,032,660
Absorbed by shields 4,233,574 6,784,171

Attacker

RIP V5 [Pirates] · fleet 1

Type Units Lost
Bomber 499 −1
Destroyer 5,000 −1
Battlecruiser 20,974 −26

RIP V5 [Pirates] · fleet 2

Type Units Lost
Cruiser 30,247 −165
Battleship 19,948 −51

RIP V5 [Pirates] · fleet 3

Type Units Lost
Small Cargo 51,094 −783
Light Fighter 364,229 −5,435
Heavy Fighter 9,894 −88

RIP V5 [Pirates] · fleet 4

Type Units Lost
Espionage Probe 1 0

Defender

koala [BIER]

Type Units Lost
Small Cargo 165 −2,035
Large Cargo 113 −400
Cruiser 387 −413
Colony Ship 0 −2
Recycler 503 −1,497
Espionage Probe 0 −66
Solar Satellite 19 −656
Deathstar 2 0
Battlecruiser 178 −22
Rocket Launcher 1,961 −61,039
Light Laser 401 −12,599
Heavy Laser 63 −237
Gauss Cannon 455 −245
Ion Cannon 175 −325
Plasma Turret 2,177 −73
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 3
Attacker Defender
Shots 516,504 7,257
Firepower 218,176,738 36,037,834
Absorbed by shields 566,704 2,468,412

Attacker

RIP V5 [Pirates] · fleet 1

Type Units Lost
Bomber 499 −1
Destroyer 4,999 −2
Battlecruiser 20,945 −55

RIP V5 [Pirates] · fleet 2

Type Units Lost
Cruiser 30,097 −315
Battleship 19,901 −98

RIP V5 [Pirates] · fleet 3

Type Units Lost
Small Cargo 50,696 −1,181
Light Fighter 361,333 −8,331
Heavy Fighter 9,828 −154

RIP V5 [Pirates] · fleet 4

Type Units Lost
Espionage Probe 1 0

Defender

koala [BIER]

Type Units Lost
Small Cargo 0 −2,200
Large Cargo 0 −513
Cruiser 0 −800
Colony Ship 0 −2
Recycler 0 −2,000
Espionage Probe 0 −66
Solar Satellite 0 −675
Deathstar 2 0
Battlecruiser 0 −200
Rocket Launcher 0 −63,000
Light Laser 0 −13,000
Heavy Laser 0 −300
Gauss Cannon 0 −700
Ion Cannon 0 −500
Plasma Turret 0 −2,250
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 3 of 3
Attacker Defender
Shots 498,299 87
Firepower 199,920,838 43,000,002
Absorbed by shields 6,762 285,400

Attacker

RIP V5 [Pirates] · fleet 1

Type Units Lost
Bomber 499 −1
Destroyer 4,998 −3
Battlecruiser 20,945 −55

RIP V5 [Pirates] · fleet 2

Type Units Lost
Cruiser 30,090 −322
Battleship 19,896 −103

RIP V5 [Pirates] · fleet 3

Type Units Lost
Small Cargo 50,688 −1,189
Light Fighter 361,271 −8,393
Heavy Fighter 9,826 −156

RIP V5 [Pirates] · fleet 4

Type Units Lost
Espionage Probe 1 0

Defender

koala [BIER] destroyed

Type Units Lost
Small Cargo 0 −2,200
Large Cargo 0 −513
Cruiser 0 −800
Colony Ship 0 −2
Recycler 0 −2,000
Espionage Probe 0 −66
Solar Satellite 0 −675
Deathstar 0 −2
Battlecruiser 0 −200
Rocket Launcher 0 −63,000
Light Laser 0 −13,000
Heavy Laser 0 −300
Gauss Cannon 0 −700
Ion Cannon 0 −500
Plasma Turret 0 −2,250
Small Shield Dome 0 −1
Large Shield Dome 0 −1

Main comment

1:10 Flugzeit genommen 🙂 Dachte mir anstatt die Std zu saven kann ich den Bunker knacken. War als ich wieder kam immer noch Off & wurde sauber erlegt 🙂

Lg an meine Deutis & Ally 🙂

Comments

GZ!
😄 Naja aber ich war vor Einschlag wieder da um zu verzögern etc und acc war >60 min 🙂

LG
Ganz schlechtes Beispiel RIP.

Schließlich predige ich meinen Allies immer wieder, nicht auf *Angriff* zu saven.

Aber so ne Le(e/h)rstunde hilft vielleicht dabei.....
Sie sammeln sammeln sammeln und irgendwann kommt man einmal vorbei 😄
Weiter so. Bunkerspieler nerven extremst.

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