divinE vs. Jack Oneill
Result
The attacker won the battle.
Attacker
divinE
- Total result
- +24,708,999
12,000 units lost
Defender
Jack Oneill
- Total result
- −25,022,999
1,488,000 units lost
- Units destroyed
- 1,500,000
- Loot
- 24,720,999
- Debris field
- 126,800
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +16,176,362 | −16,431,362 |
| Crystal | +4,554,777 | −4,613,777 |
| Deuterium | +3,977,860 | −3,977,860 |
| Total | +24,708,999 | −25,022,999 |
| Honour points | −85 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −12,000 | −1,488,000 |
| Loot | +24,720,999 | −24,720,999 |
| Repaired defence | +1,186,000 | |
| Total result | +24,708,999 | −25,022,999 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 16,182,362 | 4,560,777 | 3,977,860 | 24,720,999 |
| Debris field | 102,600 | 24,200 | 126,800 |
Fleets
Attacker · divinE
Weapons 180% · Shields 170% · Armour 180%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 3,750 | −3 |
| Cruiser | 5,000 | 0 |
Defender · Jack Oneill destroyed
Weapons 160% · Shields 160% · Armour 160%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 302 | −302 |
| Light Laser | 442 | −442 |
257 Rocket Launcher, 336 Light Laser could be repaired.