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OGMem

Bin wieder da

OGame.de Galatea

Result

The attacker won the battle.

Attacker

[B-D] Sirius

Total result
+15,556,660

139,000 units lost

Defender

BattleX

Total result
−18,021,060

11,630,000 units lost

Total results include 1 follow-up · 1 harvest report

Units destroyed
11,769,000
Loot
5,451,292
Debris field
8,778,400
Rounds
4
Details
Total result by resource
Attacker Defender
Metal +8,693,804 −10,033,404
Crystal +6,222,360 −7,319,160
Deuterium +640,496 −668,496
Total +15,556,660 −18,021,060
Honour points −85 +27
How the total result adds up
Attacker Defender
Battle losses −139,000 −11,630,000
Loot +5,451,292 −5,451,292
Repaired defence +580,000
1 follow-up +1,402,768 −1,519,768
1 harvest report +8,841,600
Total result +15,556,660 −18,021,060
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 3,431,392 1,507,512 512,388 5,451,292
Debris field 4,420,800 4,357,600 8,778,400
Harvested 4,462,400 4,379,200 8,841,600
Follow-ups
Attacker Defender
Follow-up 1 +1,402,768 −1,519,768
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 4,462,400 4,379,200 8,841,600

Fleets

Attacker · [B-D] Sirius

Type Before Lost
Small Cargo 600 −13
Cruiser 1,000 −3
2 fleets

Sirius [B-D] · fleet 1

Type Before After Lost
Small Cargo 600 587 −13

Sirius [B-D] · fleet 2

Type Before After Lost
Cruiser 1,000 997 −3

Defender · BattleX destroyed

Type Before Lost
Large Cargo 890 −890
Recycler 10 −10
Rocket Launcher 303 −303
Heavy Laser 1 −1
Gauss Cannon 4 −4
Ion Cannon 1 −1

212 Rocket Launcher, 4 Gauss Cannon, 1 Ion Cannon could be repaired.

All 4 rounds in detail

Round 1 of 4
Attacker Defender
Shots 1,868 1,209
Firepower 1,326,520 80,396
Absorbed by shields 32,675 48,406

Attacker

Sirius [B-D] · fleet 1

Type Units Lost
Small Cargo 594 −6 −6

Sirius [B-D] · fleet 2

Type Units Lost
Cruiser 999 −1 −1

Defender

BattleX

Type Units Lost
Large Cargo 553 −337 −337
Recycler 8 −2 −2
Rocket Launcher 98 −205 −205
Heavy Laser 1 0 0
Gauss Cannon 3 −1 −1
Ion Cannon 0 −1 −1
Round 2 of 4
Attacker Defender
Shots 1,762 663
Firepower 1,222,442 33,988
Absorbed by shields 14,388 33,378

Attacker

Sirius [B-D] · fleet 1

Type Units Lost
Small Cargo 588 −6 −12

Sirius [B-D] · fleet 2

Type Units Lost
Cruiser 999 0 −1

Defender

BattleX

Type Units Lost
Large Cargo 175 −378 −715
Recycler 5 −3 −5
Rocket Launcher 16 −82 −287
Heavy Laser 1 0 0
Gauss Cannon 1 −2 −3
Ion Cannon 0 0 −1
Round 3 of 4
Attacker Defender
Shots 1,651 198
Firepower 1,113,164 8,422
Absorbed by shields 4,136 11,668

Attacker

Sirius [B-D] · fleet 1

Type Units Lost
Small Cargo 587 −1 −13

Sirius [B-D] · fleet 2

Type Units Lost
Cruiser 997 −2 −3

Defender

BattleX

Type Units Lost
Large Cargo 1 −174 −889
Recycler 0 −5 −10
Rocket Launcher 1 −15 −302
Heavy Laser 0 −1 −1
Gauss Cannon 0 −1 −4
Ion Cannon 0 0 −1
Round 4 of 4
Attacker Defender
Shots 2,434 2
Firepower 1,928,511 204
Absorbed by shields 137 104

Attacker

Sirius [B-D] · fleet 1

Type Units Lost
Small Cargo 587 0 −13

Sirius [B-D] · fleet 2

Type Units Lost
Cruiser 997 0 −3

Defender

BattleX destroyed

Type Units Lost
Large Cargo 0 −1 −890
Recycler 0 0 −10
Rocket Launcher 0 −1 −303
Heavy Laser 0 0 −1
Gauss Cannon 0 0 −4
Ion Cannon 0 0 −1

Main comment

Kaum ist man ein paar Wochen weg muss man erstmal wieder aufräumen, weil den Allykollegen beim aufräumen immer etwas dazwischengekommen ist.

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