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OGMem

[INF] Bleem vs. [H-Q] Feelit

OGame.de Indus

Result

The battle ended in a draw.

Attacker

[INF] Bleem

Total result
+27,681,388

28,000 units lost

Defender

[H-Q] Feelit

Total result
−37,306,888

19,024,000 units lost

Total results include 5 follow-ups · 1 harvest report

Units destroyed
19,052,000
Loot
0
Debris field
9,322,000
Rounds
6
Details
Total result by resource
Attacker Defender
Metal +8,916,281 −13,784,781
Crystal +13,587,806 −18,336,806
Deuterium +5,177,301 −5,185,301
Total +27,681,388 −37,306,888
Honour points −139 +10
How the total result adds up
Attacker Defender
Battle losses −28,000 −19,024,000
Repaired defence +302,000
5 follow-ups +18,348,888 −18,584,888
1 harvest report +9,360,500
Total result +27,681,388 −37,306,888
Loot and debris field
Metal Crystal Total
Loot 0 0 0
Debris field 4,624,000 4,698,000 9,322,000
Harvested 4,643,000 4,717,500 9,360,500
Follow-ups
Attacker Defender
Follow-up 1 +9,493,619 −9,551,619
Follow-up 2 +4,754,810 −4,768,810
Follow-up 3 +2,353,405 −2,423,405
Follow-up 4 +1,168,702 −1,212,702
Follow-up 5 +578,352 −628,352
Harvest reports
Metal Crystal Total
Harvest report 1 4,643,000 4,717,500 9,360,500

Fleets

Attacker · [INF] Bleem

Weapons 130% · Shields 110% · Armour 150%

Type Before Lost
Light Fighter 3,456 −7

Defender · [H-Q] Feelit

Weapons 110% · Shields 100% · Armour 90%

Type Before Lost
Small Cargo 14 −14
Large Cargo 1,501 −1,501
Light Fighter 49 −49
Heavy Fighter 1 −1
Recycler 4 −4
Espionage Probe 278 −278
Rocket Launcher 100 −100
Light Laser 100 −100
Small Shield Dome 1 0

75 Rocket Launcher, 76 Light Laser could be repaired.

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