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Veni vidi vici

OGame.de Yildun 2 comments

Result

The attacker won the battle.

Attacker

Schlurp

Total result
+5,006,408

3,400,000 units lost

Defender

Senator Nekkar

Total result
−12,483,208

16,989,000 units lost

Total results include 1 harvest report

Units destroyed
20,389,000
Loot
534,208
Debris field
7,871,500
Rounds
6
Details
Total result by resource
Attacker Defender
Metal +4,222,953 −8,407,853
Crystal +1,253,953 −3,243,853
Deuterium −470,498 −831,502
Total +5,006,408 −12,483,208
Honour points −2,341 +755
How the total result adds up
Attacker Defender
Battle losses −3,400,000 −16,989,000
Loot +534,208 −534,208
Repaired defence +5,040,000
1 harvest report +7,872,200
Total result +5,006,408 −12,483,208
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 202,353 202,353 129,502 534,208
Debris field 5,220,600 2,650,900 7,871,500
Harvested 5,220,600 2,651,600 7,872,200
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 5,220,600 2,651,600 7,872,200

Fleets

Attacker · Schlurp

Weapons 130% · Shields 130% · Armour 140%

Type Before Lost
Battlecruiser 531 −40

Defender · Senator Nekkar destroyed

Weapons 100% · Shields 100% · Armour 110%

Type Before Lost
Small Cargo 1 −1
Light Fighter 2 −2
Cruiser 299 −299
Battleship 6 −6
Rocket Launcher 1,155 −1,155
Light Laser 46 −46
Gauss Cannon 144 −144
Ion Cannon 12 −12
Small Shield Dome 1 −1
Large Shield Dome 1 −1

739 Rocket Launcher, 33 Light Laser, 92 Gauss Cannon, 9 Ion Cannon, 1 Small Shield Dome could be repaired.

All 6 rounds in detail

Round 1 of 6
Attacker Defender
Shots 636 1,667
Firepower 1,023,324 765,814
Absorbed by shields 372,111 47,020

Attacker

Schlurp

Type Units Lost
Battlecruiser 530 −1

Defender

Senator Nekkar

Type Units Lost
Small Cargo 0 −1
Light Fighter 1 −1
Cruiser 292 −7
Battleship 6 0
Rocket Launcher 813 −342
Light Laser 38 −8
Gauss Cannon 140 −4
Ion Cannon 11 −1
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 6
Attacker Defender
Shots 624 1,303
Firepower 1,004,016 694,684
Absorbed by shields 336,286 53,840

Attacker

Schlurp

Type Units Lost
Battlecruiser 522 −9

Defender

Senator Nekkar

Type Units Lost
Small Cargo 0 −1
Light Fighter 1 −1
Cruiser 258 −41
Battleship 6 0
Rocket Launcher 497 −658
Light Laser 26 −20
Gauss Cannon 131 −13
Ion Cannon 9 −3
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 3 of 6
Attacker Defender
Shots 663 930
Firepower 1,066,767 594,124
Absorbed by shields 284,581 58,270

Attacker

Schlurp

Type Units Lost
Battlecruiser 507 −24

Defender

Senator Nekkar

Type Units Lost
Small Cargo 0 −1
Light Fighter 1 −1
Cruiser 199 −100
Battleship 6 0
Rocket Launcher 239 −916
Light Laser 15 −31
Gauss Cannon 102 −42
Ion Cannon 3 −9
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 4 of 6
Attacker Defender
Shots 700 567
Firepower 1,126,300 437,844
Absorbed by shields 231,527 52,730

Attacker

Schlurp

Type Units Lost
Battlecruiser 496 −35

Defender

Senator Nekkar

Type Units Lost
Small Cargo 0 −1
Light Fighter 0 −2
Cruiser 102 −197
Battleship 5 −1
Rocket Launcher 75 −1,080
Light Laser 4 −42
Gauss Cannon 59 −85
Ion Cannon 1 −11
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 5 of 6
Attacker Defender
Shots 730 248
Firepower 1,174,570 234,504
Absorbed by shields 125,781 46,665

Attacker

Schlurp

Type Units Lost
Battlecruiser 491 −40

Defender

Senator Nekkar

Type Units Lost
Small Cargo 0 −1
Light Fighter 0 −2
Cruiser 13 −286
Battleship 2 −4
Rocket Launcher 2 −1,153
Light Laser 0 −46
Gauss Cannon 11 −133
Ion Cannon 0 −12
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 6 of 6
Attacker Defender
Shots 802 29
Firepower 1,290,418 38,922
Absorbed by shields 22,525 26,688

Attacker

Schlurp

Type Units Lost
Battlecruiser 491 −40

Defender

Senator Nekkar destroyed

Type Units Lost
Small Cargo 0 −1
Light Fighter 0 −2
Cruiser 0 −299
Battleship 0 −6
Rocket Launcher 0 −1,155
Light Laser 0 −46
Gauss Cannon 0 −144
Ion Cannon 0 −12
Small Shield Dome 0 −1
Large Shield Dome 0 −1

Main comment

Gescannt, alle Planeten Akti geguckt, timer abgewartet, losgeflogen. Bis aufs letzte Schiff genau auf Flottenflucht geachtet!
Frage hierzu: Flieht sie genau bei 5:1 oder erst über 5:1?

Comments

Ja aber dann Gewinn ich den Kampf nicht.. war so schon sau knapp. 50/50 lt Trashsim..
Bei genau 5:1.. scheinst neu zu sein, denn man sollte immer auf 2,99:1 fliegen, da man den Offizier holen kann, der einem die 3:1er Flottenflucht gibt

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