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[UuU] WunderImPullunder vs. [MiM] free duke nase

OGame.de Libra 6 comments

Result

The attacker won the battle.

Attacker

[UuU] WunderImPullunder

Total result
+1,113,952,658

12,920,000 units lost

Defender

[MiM] free duke nase

Total result
−1,486,336,758

1,054,514,000 units lost

Total results include 5 follow-ups · 2 harvest reports

Units destroyed
1,067,434,000
Loot
72,744,139
Debris field
681,197,300
Moon chance
23%
Rounds
4
Details
Total result by resource
Attacker Defender
Metal +741,164,965 −936,043,165
Crystal +352,019,646 −515,738,546
Deuterium +20,768,047 −34,555,047
Total +1,113,952,658 −1,486,336,758
Honour points −19,476 +4,163
How the total result adds up
Attacker Defender
Battle losses −12,920,000 −1,054,514,000
Loot +72,744,139 −72,744,139
Repaired defence +68,958,000
5 follow-ups +335,363,619 −428,036,619
2 harvest reports +718,764,900
Total result +1,113,952,658 −1,486,336,758
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 24,248,046 24,248,046 24,248,047 72,744,139
Debris field 341,565,700 339,631,600 681,197,300
Harvested 359,085,300 359,679,600 718,764,900
Follow-ups
Attacker Defender
Follow-up 1 +180,990,787 −209,233,787
Follow-up 2 +85,534,603 −110,037,603
Follow-up 3 +41,506,399 −60,125,399
Follow-up 4 +18,948,145 −30,385,145
Follow-up 5 +8,383,685 −18,254,685
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 341,565,700 341,600,000 683,165,700
Harvest report 2 17,519,600 18,079,600 35,599,200

Fleets

Attacker · [UuU] WunderImPullunder

Weapons 190% · Shields 200% · Armour 200%

Type Before Lost
Battlecruiser 55,555 −152

Defender · [MiM] free duke nase destroyed

Weapons 180% · Shields 170% · Armour 180%

Type Before Lost
Small Cargo 92 −92
Large Cargo 76,086 −76,086
Light Fighter 279 −279
Heavy Fighter 9 −9
Cruiser 19 −19
Battleship 10 −10
Recycler 67 −67
Espionage Probe 1,081 −1,081
Bomber 167 −167
Solar Satellite 666 −666
Destroyer 126 −126
Deathstar 1 −1
Battlecruiser 113 −113
Rocket Launcher 15,000 −15,000
Light Laser 5,000 −5,000
Heavy Laser 1,500 −1,500
Gauss Cannon 500 −500
Ion Cannon 100 −100
Plasma Turret 100 −100
Small Shield Dome 1 −1
Large Shield Dome 1 −1

11,700 Rocket Launcher, 4,550 Light Laser, 1,290 Heavy Laser, 400 Gauss Cannon, 86 Ion Cannon, 81 Plasma Turret, 1 Small Shield Dome, 1 Large Shield Dome could be repaired.

All 4 rounds in detail

Round 1 of 4
Attacker Defender
Shots 114,919 101,062
Firepower 233,285,570 16,033,849
Absorbed by shields 8,216,686 5,274,609

Attacker

WunderImPullunder [UuU]

Type Units Lost
Battlecruiser 55,510 −45

Defender

free duke nase [MiM]

Type Units Lost
Small Cargo 34 −58
Large Cargo 35,802 −40,284
Light Fighter 78 −201
Heavy Fighter 1 −8
Cruiser 13 −6
Battleship 9 −1
Recycler 40 −27
Espionage Probe 352 −729
Bomber 165 −2
Solar Satellite 222 −444
Destroyer 125 −1
Deathstar 1 0
Battlecruiser 112 −1
Rocket Launcher 4,715 −10,285
Light Laser 1,636 −3,364
Heavy Laser 607 −893
Gauss Cannon 432 −68
Ion Cannon 62 −38
Plasma Turret 99 −1
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 4
Attacker Defender
Shots 122,900 44,617
Firepower 249,487,000 10,564,480
Absorbed by shields 3,704,136 3,646,054

Attacker

WunderImPullunder [UuU]

Type Units Lost
Battlecruiser 55,444 −111

Defender

free duke nase [MiM]

Type Units Lost
Small Cargo 1 −91
Large Cargo 4,062 −72,024
Light Fighter 2 −277
Heavy Fighter 0 −9
Cruiser 4 −15
Battleship 7 −3
Recycler 2 −65
Espionage Probe 23 −1,058
Bomber 126 −41
Solar Satellite 6 −660
Destroyer 106 −20
Deathstar 1 0
Battlecruiser 76 −37
Rocket Launcher 306 −14,694
Light Laser 100 −4,900
Heavy Laser 65 −1,435
Gauss Cannon 137 −363
Ion Cannon 10 −90
Plasma Turret 75 −25
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 3 of 4
Attacker Defender
Shots 119,282 5,232
Firepower 242,142,460 7,493,150
Absorbed by shields 983,594 960,420

Attacker

WunderImPullunder [UuU]

Type Units Lost
Battlecruiser 55,406 −149

Defender

free duke nase [MiM]

Type Units Lost
Small Cargo 0 −92
Large Cargo 0 −76,086
Light Fighter 0 −279
Heavy Fighter 0 −9
Cruiser 0 −19
Battleship 0 −10
Recycler 0 −67
Espionage Probe 0 −1,081
Bomber 0 −167
Solar Satellite 0 −666
Destroyer 0 −126
Deathstar 1 0
Battlecruiser 0 −113
Rocket Launcher 0 −15,000
Light Laser 0 −5,000
Heavy Laser 0 −1,500
Gauss Cannon 0 −500
Ion Cannon 0 −100
Plasma Turret 0 −100
Small Shield Dome 0 −1
Large Shield Dome 0 −1
Round 4 of 4
Attacker Defender
Shots 55,406 3
Firepower 112,474,180 1,680,000
Absorbed by shields 3,600 202,320

Attacker

WunderImPullunder [UuU]

Type Units Lost
Battlecruiser 55,403 −152

Defender

free duke nase [MiM] destroyed

Type Units Lost
Small Cargo 0 −92
Large Cargo 0 −76,086
Light Fighter 0 −279
Heavy Fighter 0 −9
Cruiser 0 −19
Battleship 0 −10
Recycler 0 −67
Espionage Probe 0 −1,081
Bomber 0 −167
Solar Satellite 0 −666
Destroyer 0 −126
Deathstar 0 −1
Battlecruiser 0 −113
Rocket Launcher 0 −15,000
Light Laser 0 −5,000
Heavy Laser 0 −1,500
Gauss Cannon 0 −500
Ion Cannon 0 −100
Plasma Turret 0 −100
Small Shield Dome 0 −1
Large Shield Dome 0 −1

Main comment

Mondrip mit Geschichte aber keine lust zu erzählen
Statt 3 mrd win nur ca 1 mrd win

Mond down nach erster rip welle ( 5 rips )

Comments

Sauber 😉 bei dir läufts ^^
jaaa NICE, aber immerhin 1 mrd 😉 sauber 😉
This post has been edited on 13/08/2019 20:39 by C00l3r
Mond war down dann war die retour zeit seiner fleet 7 min
Bin dann auf gut Glück los das er nich on kommt, kam direkt nach paar min on und schrieb
In der zeit ging er save 100% Statio mit den ress auf einen andern plani insys ( flugzeit 5h ca )
Hab mir gedacht das er wartet bis die sxer ne kurze flugzeit erreicht haben damit er recallen kann
Hab immer weiter verzögert und siehe da er zog zurück und ich dann mit sxer hinterher


Mein fehler war das ich alle nw abbrach weil ich ihn anders killen wollte als geplant..
This post has been edited 2 times, last edit on 13/08/2019 15:53 by WunderImPullunder
den nachwellen nach zu urteilen hast du die flotten wohl nicht auf die gleiche sekunde getimed. wer keine res will gell? 😄
Gz 🙂
Gratz dir

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