DevilsToy vs. Kaiser
Result
The attacker won the battle.
Attacker
DevilsToy
- Total result
- +12,900,858
0 units lost
Defender
Kaiser
- Total result
- −12,938,858
118,000 units lost
- Units destroyed
- 118,000
- Loot
- 12,900,858
- Debris field
- 0
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +5,987,785 | −6,020,285 |
| Crystal | +5,184,219 | −5,189,719 |
| Deuterium | +1,728,854 | −1,728,854 |
| Total | +12,900,858 | −12,938,858 |
| Honour points | −13 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | 0 | −118,000 |
| Loot | +12,900,858 | −12,900,858 |
| Repaired defence | +80,000 | |
| Total result | +12,900,858 | −12,938,858 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 5,987,785 | 5,184,219 | 1,728,854 | 12,900,858 |
| Debris field | 0 | 0 | 0 |
Fleets
Attacker · DevilsToy
Weapons 200% · Shields 200% · Armour 200%
| Type | Before | After |
|---|---|---|
| Small Cargo | 4,000 | 4,000 |
| Battlecruiser | 500 | 500 |
Defender · Kaiser destroyed
Weapons 180% · Shields 190% · Armour 190%
| Type | Before | After |
|---|---|---|
| Rocket Launcher | 21 | 0 |
| Light Laser | 38 | 0 |
13 Rocket Launcher, 27 Light Laser could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 4,500 | 59 |
| Firepower | 1,110,000 | 15,344 |
| Absorbed by shields | 2,210 | 4,013 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 4,000 |
| Battlecruiser | 500 |