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OGMem

Zenk vs. Ryo

OGame.de Antares 04/01/2020 18:37

Result

The attacker won the battle.

Attacker

Zenk

Total result
+4,741,432,592

19,967,000 units lost

Defender

Ryo

Total result
−5,709,734,192

423,672,000 units lost

Total results include 16 follow-ups · 5 harvest reports

Units destroyed
443,639,000
Loot
466,192,594
Debris field
303,052,400
Rounds
3
Details
Total result by resource
Attacker Defender
Metal +3,868,828,325 −4,331,926,125
Crystal +806,907,365 −1,255,791,165
Deuterium +65,696,902 −122,016,902
Total +4,741,432,592 −5,709,734,192
Honour points −61,173 +21,031
How the total result adds up
Attacker Defender
Battle losses −19,967,000 −423,672,000
Loot +466,192,594 −466,192,594
Repaired defence +966,000
16 follow-ups +2,746,240,598 −4,820,835,598
5 harvest reports +1,548,966,400
Total result +4,741,432,592 −5,709,734,192
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 465,121,745 591,492 479,357 466,192,594
Debris field 152,955,600 150,096,800 303,052,400
Harvested 781,323,200 767,643,200 1,548,966,400
Follow-ups
Attacker Defender
Follow-up 1 +1,253,497,890 −2,170,253,890
Follow-up 2 +284,522,700 −656,793,700
Follow-up 3 +233,088,297 −233,494,297
Follow-up 4 +197,181,458 −455,238,458
Follow-up 5 +116,548,148 −116,696,148
Follow-up 6 +108,507,229 −108,869,229
Follow-up 7 +104,080,383 −375,846,383
Follow-up 8 +99,333,808 −352,638,808
Follow-up 9 +70,118,568 −70,202,568
Follow-up 10 +63,183,191 −63,615,191
Follow-up 11 +58,274,074 −58,374,074
Follow-up 12 +54,259,615 −54,473,615
Follow-up 13 +31,581,595 −31,855,595
Follow-up 14 +29,137,037 −29,241,037
Follow-up 15 +27,129,807 −27,267,807
Follow-up 16 +15,796,798 −15,974,798
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 127,986,600 125,086,500 253,073,100
Harvest report 2 319,397,400 316,382,500 635,779,900
Harvest report 3 92,803,200 90,401,500 183,204,700
Harvest report 4 88,177,600 85,550,900 173,728,500
Harvest report 5 152,958,400 150,221,800 303,180,200

Fleets

Attacker · Zenk

Weapons 200% · Shields 200% · Armour 190%

Type Before Lost
Small Cargo 54,847 −508
Battlecruiser 22,222 −211

Defender · Ryo destroyed

Weapons 200% · Shields 200% · Armour 210%

Type Before Lost
Large Cargo 30,137 −30,137
Battleship 6 −6
Colony Ship 1 −1
Recycler 6 −6
Deathstar 6 −6
Rocket Launcher 500 −500
Light Laser 250 −250
Small Shield Dome 1 −1

300 Rocket Launcher, 173 Light Laser, 1 Small Shield Dome could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 118,111 31,005
Firepower 133,677,105 63,065,226
Absorbed by shields 557,622 2,154,750

Attacker

Zenk

Type Units Lost
Battlecruiser 22,190 −32
Small Cargo 54,772 −75

Defender

Ryo

Type Units Lost
Large Cargo 5,240 −24,897
Battleship 5 −1
Colony Ship 0 −1
Recycler 1 −5
Deathstar 6 0
Rocket Launcher 72 −428
Light Laser 30 −220
Small Shield Dome 1 0
Round 2 of 3
Attacker Defender
Shots 119,359 5,620
Firepower 136,454,280 162,719,886
Absorbed by shields 186,603 558,810

Attacker

Zenk

Type Units Lost
Battlecruiser 22,114 −108
Small Cargo 54,573 −274

Defender

Ryo

Type Units Lost
Large Cargo 0 −30,137
Battleship 0 −6
Colony Ship 0 −1
Recycler 0 −6
Deathstar 6 0
Rocket Launcher 0 −500
Light Laser 0 −250
Small Shield Dome 0 −1
Round 3 of 3
Attacker Defender
Shots 76,687 337
Firepower 47,257,995 202,200,000
Absorbed by shields 130,620 1,256,400

Attacker

Zenk

Type Units Lost
Battlecruiser 22,011 −211
Small Cargo 54,339 −508

Defender

Ryo destroyed

Type Units Lost
Large Cargo 0 −30,137
Battleship 0 −6
Colony Ship 0 −1
Recycler 0 −6
Deathstar 0 −6
Rocket Launcher 0 −500
Light Laser 0 −250
Small Shield Dome 0 −1

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