Plex vs. Jack ONeill
Result
The attacker won the battle.
Attacker
Plex
- Total result
- +24,466,843
0 units lost
Defender
Jack ONeill
- Total result
- −24,586,843
1,016,000 units lost
- Units destroyed
- 1,016,000
- Loot
- 24,466,843
- Debris field
- 0
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +15,384,728 | −15,504,728 |
| Crystal | +6,416,054 | −6,416,054 |
| Deuterium | +2,666,061 | −2,666,061 |
| Total | +24,466,843 | −24,586,843 |
| Honour points | −37 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | 0 | −1,016,000 |
| Loot | +24,466,843 | −24,466,843 |
| Repaired defence | +896,000 | |
| Total result | +24,466,843 | −24,586,843 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 15,384,728 | 6,416,054 | 2,666,061 | 24,466,843 |
| Debris field | 0 | 0 | 0 |
Fleets
Attacker · Plex
| Type | Before | Lost |
|---|---|---|
| Large Cargo | 900 | 0 |
| Bomber | 100 | 0 |
Defender · Jack ONeill destroyed
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 498 | −498 |
| Small Shield Dome | 1 | −1 |
438 Rocket Launcher, 1 Small Shield Dome could be repaired.
All 2 rounds in detail
Round 1 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 2,871 | 499 |
| Firepower | 4,346,100 | 83,666 |
| Absorbed by shields | 27,258 | 20,805 |
Attacker
Plex
| Type | Units | Lost |
|---|---|---|
| Bomber | 100 | 0 |
| Large Cargo | 900 | 0 |
Defender
Jack ONeill
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 6 | −492 |
| Small Shield Dome | 1 | 0 |
Round 2 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 1,429 | 7 |
| Firepower | 1,173,700 | 1,010 |
| Absorbed by shields | 302 | 4,468 |
Attacker
Plex
| Type | Units | Lost |
|---|---|---|
| Bomber | 100 | 0 |
| Large Cargo | 900 | 0 |
Defender
Jack ONeill destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −498 |
| Small Shield Dome | 0 | −1 |