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OGMem

R3L Rules

OGame.de Quasar

Result

The attacker won the battle.

Attacker

[R3L] MAD MAX

Total result
+86,450,227

21,120,000 units lost

Defender

Emperor Amaral

Total result
−142,430,227

111,569,000 units lost

Total results include 1 follow-up · 2 harvest reports

Units destroyed
132,689,000
Loot
15,751,834
Debris field
74,413,500
Rounds
6
Details
Total result by resource
Attacker Defender
Metal +54,129,574 −82,303,774
Crystal +22,830,820 −40,037,620
Deuterium +9,489,833 −20,088,833
Total +86,450,227 −142,430,227
Honour points −14,168 +3,251
How the total result adds up
Attacker Defender
Battle losses −21,120,000 −111,569,000
Loot +15,751,834 −15,751,834
Repaired defence +11,453,000
1 follow-up +12,298,393 −26,562,393
2 harvest reports +76,373,500
Missing debris +3,146,500
Total result +86,450,227 −142,430,227
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 12,236,887 76,003 3,438,944 15,751,834
Debris field 44,499,000 29,914,500 74,413,500
Harvested 45,072,300 31,301,200 76,373,500
Follow-ups
Attacker Defender
Follow-up 1 +12,298,393 −26,562,393
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 2,576,000 2,576,000 5,152,000
Harvest report 2 42,496,300 28,725,200 71,221,500

Fleets

Attacker · [R3L] MAD MAX

Type Before Lost
Small Cargo 3,374 −2,042
Light Fighter 2,020 −1,259
Heavy Fighter 661 −281
Cruiser 547 −53
Battleship 2,570 −25
Battlecruiser 194 −1
Pathfinder 477 −64
4 fleets

MAD MAX [R3L] · fleet 1

Weapons 120% · Shields 100% · Armour 150%

Type Before After Lost
Light Fighter 1 1 0

MAD MAX [R3L] · fleet 2

Weapons 120% · Shields 100% · Armour 150%

Type Before After Lost
Battleship 2,570 2,545 −25
Battlecruiser 194 193 −1

MAD MAX [R3L] · fleet 3

Weapons 120% · Shields 100% · Armour 150%

Type Before After Lost
Cruiser 547 494 −53
Pathfinder 477 413 −64

MAD MAX [R3L] · fleet 4

Weapons 120% · Shields 100% · Armour 150%

Type Before After Lost
Light Fighter 2,019 760 −1,259
Heavy Fighter 661 380 −281
Small Cargo 3,374 1,332 −2,042

Defender · Emperor Amaral destroyed

Weapons 100% · Shields 100% · Armour 110%

Type Before Lost
Small Cargo 786 −786
Large Cargo 906 −906
Light Fighter 1,857 −1,857
Heavy Fighter 467 −467
Cruiser 709 −709
Battleship 127 −127
Recycler 400 −400
Espionage Probe 79 −79
Bomber 78 −78
Solar Satellite 26 −26
Destroyer 4 −4
Battlecruiser 156 −156
Pathfinder 400 −400
Rocket Launcher 2,280 −2,280
Light Laser 1,830 −1,830
Gauss Cannon 150 −150
Plasma Turret 22 −22
Small Shield Dome 1 −1
Large Shield Dome 1 −1

1,642 Rocket Launcher, 1,135 Light Laser, 107 Gauss Cannon, 14 Plasma Turret, 1 Small Shield Dome, 1 Large Shield Dome could be repaired.

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