[FVN] Escobar vs. [MJG9] Retro1968
Result
The attacker won the battle.
Attacker
[FVN] Escobar
- Total result
- +114,815,000
4,002,000 units lost
Defender
[MJG9] Retro1968
- Total result
- −244,465,000
281,434,000 units lost
- Units destroyed
- 285,436,000
- Loot
- 0
- Debris field
- 118,817,000
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +85,975,500 | −183,476,000 |
| Crystal | +29,115,500 | −60,483,000 |
| Deuterium | −276,000 | −506,000 |
| Total | +114,815,000 | −244,465,000 |
| Honour points | −35,056 | +875 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −4,002,000 | −281,434,000 |
| Repaired defence | +36,969,000 | |
| Missing debris | +118,817,000 | |
| Total result | +114,815,000 | −244,465,000 |
| Metal | Crystal | Total | |
|---|---|---|---|
| Loot (50%) | 0 | 0 | 0 |
| Debris field | 88,735,500 | 30,081,500 | 118,817,000 |
Fleets
Attacker · [FVN] Escobar
Weapons 200% · Shields 190% · Armour 210%
| Type | Before | Lost |
|---|---|---|
| Cruiser | 40,000 | −138 |
Defender · [MJG9] Retro1968 destroyed
Weapons 170% · Shields 170% · Armour 190%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 720 | −720 |
| Light Fighter | 57,757 | −57,757 |
| Rocket Launcher | 17,239 | −17,239 |
| Light Laser | 908 | −908 |
| Heavy Laser | 224 | −224 |
| Gauss Cannon | 56 | −56 |
| Ion Cannon | 11 | −11 |
| Plasma Turret | 56 | −56 |
13,791 Rocket Launcher, 590 Light Laser, 170 Heavy Laser, 43 Gauss Cannon, 7 Ion Cannon, 40 Plasma Turret could be repaired.