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OGMem

[PHX] Libertin vs. [END] Soulrunner

OGame.de Octans

Result

The attacker won the battle.

Attacker

[PHX] Libertin

Total result
+14,575,524

4,415,000 units lost

Defender

[END] Soulrunner

Total result
−44,732,847

76,270,000 units lost

Total results include 1 harvest report

Units destroyed
80,685,000
Loot
625,847
Debris field
18,336,677
Rounds
3
Details
Total result by resource
Attacker Defender
Metal +10,318,191 −30,070,615
Crystal +4,879,727 −12,405,626
Deuterium −622,394 −2,256,606
Total +14,575,524 −44,732,847
Honour points −7,249 +955
How the total result adds up
Attacker Defender
Battle losses −4,415,000 −76,270,000
Loot +625,847 −625,847
Repaired defence +32,163,000
1 harvest report +18,364,677
Total result +14,575,524 −44,732,847
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 408,115 175,126 42,606 625,847
Debris field 12,255,076 6,081,601 18,336,677
Harvested 12,255,076 6,109,601 18,364,677
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 12,255,076 6,109,601 18,364,677

Fleets

Attacker · [PHX] Libertin

Type Before Lost
Bomber 3,000 −32
Destroyer 1,610 −11
Reaper 671 −1

Defender · [END] Soulrunner destroyed

Type Before Lost
Small Cargo 544 −544
Cruiser 363 −363
Battleship 170 −170
Deathstar 1 −1
Rocket Launcher 7,374 −7,374
Light Laser 4,714 −4,714
Heavy Laser 1,079 −1,079
Gauss Cannon 11 −11
Ion Cannon 164 −164
Plasma Turret 68 −68

4,941 Rocket Launcher, 3,771 Light Laser, 842 Heavy Laser, 7 Gauss Cannon, 123 Ion Cannon, 52 Plasma Turret could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 27,231 14,505
Firepower 82,988,280 6,229,578
Absorbed by shields 3,755,923 1,148,222

Attacker

Libertin [PHX]

Type Units Lost
Bomber 2,984 −16
Destroyer 1,608 −2
Reaper 671 0

Defender

Soulrunner [END]

Type Units Lost
Small Cargo 90 −454
Cruiser 130 −233
Battleship 99 −71
Deathstar 1 0
Rocket Launcher 1,159 −6,215
Light Laser 740 −3,974
Heavy Laser 164 −915
Gauss Cannon 5 −6
Ion Cannon 37 −127
Plasma Turret 64 −4
Round 2 of 3
Attacker Defender
Shots 19,642 2,498
Firepower 62,341,920 4,906,630
Absorbed by shields 878,706 331,130

Attacker

Libertin [PHX]

Type Units Lost
Bomber 2,972 −28
Destroyer 1,605 −5
Reaper 671 0

Defender

Soulrunner [END]

Type Units Lost
Small Cargo 0 −544
Cruiser 0 −363
Battleship 1 −169
Deathstar 1 0
Rocket Launcher 0 −7,374
Light Laser 0 −4,714
Heavy Laser 1 −1,078
Gauss Cannon 0 −11
Ion Cannon 0 −164
Plasma Turret 5 −63
Round 3 of 3
Attacker Defender
Shots 10,135 18
Firepower 35,357,580 5,540,625
Absorbed by shields 24,657 139,300

Attacker

Libertin [PHX]

Type Units Lost
Bomber 2,968 −32
Destroyer 1,599 −11
Reaper 670 −1

Defender

Soulrunner [END] destroyed

Type Units Lost
Small Cargo 0 −544
Cruiser 0 −363
Battleship 0 −170
Deathstar 0 −1
Rocket Launcher 0 −7,374
Light Laser 0 −4,714
Heavy Laser 0 −1,079
Gauss Cannon 0 −11
Ion Cannon 0 −164
Plasma Turret 0 −68

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