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[H A T E] Libertin vs. Supreme-Commander

OGame.de Rosalind

Result

The attacker won the battle.

Attacker

[H A T E] Libertin

Total result
+90,449,782

2,840,000 units lost

Defender

Supreme-Commander

Total result
−93,369,582

82,922,000 units lost

Total results include 2 follow-ups · 1 harvest report

Units destroyed
85,762,000
Loot
11,439,300
Debris field
12,158,500
Rounds
3
Details
Total result by resource
Attacker Defender
Metal +73,222,574 −72,479,624
Crystal +13,286,808 −15,419,558
Deuterium +3,940,400 −5,470,400
Total +90,449,782 −93,369,582
Honour points −8,768 +1,456
How the total result adds up
Attacker Defender
Battle losses −2,840,000 −82,922,000
Loot +11,439,300 −11,439,300
Repaired defence +60,981,000
2 follow-ups +32,405,282 −59,989,282
1 harvest report +49,445,200
Total result +90,449,782 −93,369,582
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 4,256,390 4,256,390 2,926,520 11,439,300
Debris field 9,907,500 2,251,000 12,158,500
Harvested 40,590,950 8,854,250 49,445,200
Follow-ups
Attacker Defender
Follow-up 1 +16,202,641 −29,994,641
Follow-up 2 +16,202,641 −29,994,641
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 40,590,950 8,854,250 49,445,200

Fleets

Attacker · [H A T E] Libertin

Type Before Lost
Bomber 1,500 −26
Destroyer 3,000 −4

Defender · Supreme-Commander destroyed

Type Before Lost
Rocket Launcher 18,460 −18,460
Light Laser 4,910 −4,910
Heavy Laser 2,212 −2,212
Gauss Cannon 106 −106
Ion Cannon 683 −683
Plasma Turret 70 −70

13,291 Rocket Launcher, 3,388 Light Laser, 1,681 Heavy Laser, 85 Gauss Cannon, 485 Ion Cannon, 55 Plasma Turret could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 30,654 26,441
Firepower 92,542,500 7,079,640
Absorbed by shields 5,144,524 1,656,957

Attacker

Libertin [H A T E]

Type Units Lost
Bomber 1,495 −5
Destroyer 2,999 −1

Defender

Supreme-Commander

Type Units Lost
Rocket Launcher 5,853 −12,607
Light Laser 1,563 −3,347
Heavy Laser 686 −1,526
Gauss Cannon 74 −32
Ion Cannon 262 −421
Plasma Turret 63 −7
Round 2 of 3
Attacker Defender
Shots 29,463 8,501
Firepower 89,267,400 2,653,776
Absorbed by shields 2,098,998 832,474

Attacker

Libertin [H A T E]

Type Units Lost
Bomber 1,477 −23
Destroyer 2,996 −4

Defender

Supreme-Commander

Type Units Lost
Rocket Launcher 182 −18,278
Light Laser 49 −4,861
Heavy Laser 12 −2,200
Gauss Cannon 6 −100
Ion Cannon 18 −665
Plasma Turret 27 −43
Round 3 of 3
Attacker Defender
Shots 24,019 294
Firepower 74,420,100 270,624
Absorbed by shields 104,745 53,670

Attacker

Libertin [H A T E]

Type Units Lost
Bomber 1,474 −26
Destroyer 2,996 −4

Defender

Supreme-Commander destroyed

Type Units Lost
Rocket Launcher 0 −18,460
Light Laser 0 −4,910
Heavy Laser 0 −2,212
Gauss Cannon 0 −106
Ion Cannon 0 −683
Plasma Turret 0 −70

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