DevilsToy vs. deathking
Result
The attacker won the battle.
Attacker
DevilsToy
- Total result
- +59,493,632
168,000 units lost
Defender
deathking
- Total result
- −61,323,632
4,166,000 units lost
- Units destroyed
- 4,334,000
- Loot
- 59,661,632
- Debris field
- 84,000
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +26,223,070 | −27,556,070 |
| Crystal | +7,348,982 | −7,845,982 |
| Deuterium | +25,921,580 | −25,921,580 |
| Total | +59,493,632 | −61,323,632 |
| Honour points | −396 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −168,000 | −4,166,000 |
| Loot | +59,661,632 | −59,661,632 |
| Repaired defence | +2,504,000 | |
| Total result | +59,493,632 | −61,323,632 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 26,307,070 | 7,432,982 | 25,921,580 | 59,661,632 |
| Debris field | 42,000 | 42,000 | 84,000 |
Fleets
Attacker · DevilsToy
Weapons 200% · Shields 200% · Armour 200%
| Type | Before | After |
|---|---|---|
| Small Cargo | 13,000 | 12,958 |
| Battlecruiser | 5,000 | 5,000 |
Defender · deathking destroyed
Weapons 150% · Shields 150% · Armour 150%
| Type | Before | After |
|---|---|---|
| Rocket Launcher | 17 | 0 |
| Light Laser | 2,066 | 0 |
12 Rocket Launcher, 1,240 Light Laser could be repaired.
All 2 rounds in detail
Round 1 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 18,000 | 2,083 |
| Firepower | 10,695,000 | 519,900 |
| Absorbed by shields | 181,630 | 130,436 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 12,965 |
| Battlecruiser | 5,000 |
Defender
deathking
| Type | Units |
|---|---|
| Rocket Launcher | 2 |
| Light Laser | 177 |
Round 2 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 17,965 | 179 |
| Firepower | 10,694,475 | 44,650 |
| Absorbed by shields | 17,470 | 11,251 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 12,958 |
| Battlecruiser | 5,000 |