[Shock] Shockwave vs. [TaM Inc] Galileo Gajus
Result
The attacker won the battle.
Attacker
[Shock] Shockwave
- Total result
- +1,040,862,090
61,810,000 units lost
Defender
[TaM Inc] Galileo Gajus
- Total result
- −1,697,062,090
1,153,795,000 units lost
Total results include 4 follow-ups
- Units destroyed
- 1,215,605,000
- Loot
- 290,198,240
- Debris field
- 540,585,000
- Rounds
- 5
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +648,653,930 | −960,954,930 |
| Crystal | +219,233,232 | −468,697,232 |
| Deuterium | +172,974,928 | −267,409,928 |
| Total | +1,040,862,090 | −1,697,062,090 |
| Honour points | −99,043 | +10,279 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −61,810,000 | −1,153,795,000 |
| Loot | +290,198,240 | −290,198,240 |
| Repaired defence | +32,424,000 | |
| 4 follow-ups | +271,716,850 | −285,492,850 |
| Missing debris | +540,757,000 | |
| Total result | +1,040,862,090 | −1,697,062,090 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 190,978,545 | 2,321,668 | 96,898,027 | 290,198,240 |
| Debris field | 296,049,000 | 244,536,000 | 540,585,000 |
| Attacker | Defender | |
|---|---|---|
| Follow-up 1 | +144,927,120 | −150,075,120 |
| Follow-up 2 | +72,469,560 | −77,153,560 |
| Follow-up 3 | +36,222,780 | −37,502,780 |
| Follow-up 4 | +18,097,390 | −20,761,390 |
Fleets
Attacker · [Shock] Shockwave
| Type | Before | Lost |
|---|---|---|
| Battlecruiser | 55,000 | −171 |
| Pathfinder | 21,154 | −1,525 |
Defender · [TaM Inc] Galileo Gajus destroyed
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 36,922 | −36,922 |
| Large Cargo | 17,699 | −17,699 |
| Light Fighter | 16,901 | −16,901 |
| Heavy Fighter | 10,827 | −10,827 |
| Cruiser | 2,790 | −2,790 |
| Battleship | 656 | −656 |
| Colony Ship | 3 | −3 |
| Recycler | 1,000 | −1,000 |
| Espionage Probe | 2,500 | −2,500 |
| Bomber | 561 | −561 |
| Destroyer | 629 | −629 |
| Deathstar | 2 | −2 |
| Battlecruiser | 1,890 | −1,890 |
| Reaper | 421 | −421 |
| Pathfinder | 1,930 | −1,930 |
| Rocket Launcher | 13,200 | −13,200 |
| Ion Cannon | 1,700 | −1,700 |
10,296 Rocket Launcher, 1,479 Ion Cannon could be repaired.
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