Battle in universe OGame.de Ymir!
On 04.05.2021 22:46 the following fleets met in battle:
edLn
vs.
R34CH3R
The attacking fleet fires 6.422 times with a total firepower of 6.582.480 at the defender. The defending shields absorb 186.286 damage.
In total, the defending fleet fires 22.055 times with a total firepower of 1.963.370 at the attacker. The attackers shields absorb 1.201.199 damage.
The attacking fleet fires 6.399 times with a total firepower of 6.538.320 at the defender. The defending shields absorb 203.613 damage.
In total, the defending fleet fires 17.460 times with a total firepower of 1.783.504 at the attacker. The attackers shields absorb 1.094.135 damage.
The attacking fleet fires 6.307 times with a total firepower of 6.441.240 at the defender. The defending shields absorb 210.013 damage.
In total, the defending fleet fires 13.107 times with a total firepower of 1.618.057 at the attacker. The attackers shields absorb 973.259 damage.
The attacking fleet fires 6.297 times with a total firepower of 6.410.520 at the defender. The defending shields absorb 243.756 damage.
In total, the defending fleet fires 9.086 times with a total firepower of 1.430.593 at the attacker. The attackers shields absorb 836.131 damage.
The attacking fleet fires 6.176 times with a total firepower of 6.290.520 at the defender. The defending shields absorb 256.839 damage.
In total, the defending fleet fires 5.520 times with a total firepower of 1.205.126 at the attacker. The attackers shields absorb 679.906 damage.
The attacking fleet fires 6.143 times with a total firepower of 6.223.560 at the defender. The defending shields absorb 284.782 damage.
In total, the defending fleet fires 2.619 times with a total firepower of 953.152 at the attacker. The attackers shields absorb 524.051 damage.
The battle ended in a draw, both fleets withdraw to their home planets.
The attacker lost a total of 900.000 units.
The defender lost a total of 125.822.000 units.
At these space coordinates now float 45.163.300 metal and 34.905.500 crystal.
1.688 Rocket Launcher, 765 Light Laser, 67 Gauss Cannon could be repaired.