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OGMem

DonkeyKong vs. Metroo

OGame.de Antares 1 round

Result

The attacker won the battle.

Attacker

DonkeyKong

Total result
+1,097,025,042

148,000 units lost

Defender

Metroo

Total result
−1,100,367,042

9,980,000 units lost

Units destroyed
10,128,000
Loot
1,097,173,042
Debris field
103,600
Details
Total result by resource
Attacker Defender
Metal +719,503,979 −722,771,979
Crystal +306,694,143 −306,768,143
Deuterium +70,826,920 −70,826,920
Total +1,097,025,042 −1,100,367,042
Honour points +714 0
How the total result adds up
Attacker Defender
Battle losses −148,000 −9,980,000
Loot +1,097,173,042 −1,097,173,042
Repaired defence +6,786,000
Total result +1,097,025,042 −1,100,367,042
Loot and debris field
Metal Crystal Deuterium Total
Loot (100%) 719,577,979 306,768,143 70,826,920 1,097,173,042
Debris field 51,800 51,800 103,600

Fleets

Attacker · DonkeyKong

Weapons 190% · Shields 190% · Armour 190%

Type Before Lost
Small Cargo 67,388 −37
Large Cargo 9,323 0
Cruiser 6,768 0
Pathfinder 1,543 0

Defender · Metroo destroyed

Weapons 150% · Shields 150% · Armour 170%

Type Before Lost
Rocket Launcher 4,990 −4,990

3,393 Rocket Launcher could be repaired.

The round in detail

Round 1 of 1
Attacker Defender
Shots 146,259 4,990
Firepower 80,854,694 998,000
Absorbed by shields 231,404 249,500

Attacker

DonkeyKong

Type Units Lost
Cruiser 6,768 0
Pathfinder 1,543 0
Small Cargo 67,351 −37
Large Cargo 9,323 0

Defender

Metroo destroyed

Type Units Lost
Rocket Launcher 0 −4,990

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