DonkeyKong vs. Metroo
Result
The attacker won the battle.
Attacker
DonkeyKong
- Total result
- +1,097,025,042
148,000 units lost
Defender
Metroo
- Total result
- −1,100,367,042
9,980,000 units lost
- Units destroyed
- 10,128,000
- Loot
- 1,097,173,042
- Debris field
- 103,600
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +719,503,979 | −722,771,979 |
| Crystal | +306,694,143 | −306,768,143 |
| Deuterium | +70,826,920 | −70,826,920 |
| Total | +1,097,025,042 | −1,100,367,042 |
| Honour points | +714 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −148,000 | −9,980,000 |
| Loot | +1,097,173,042 | −1,097,173,042 |
| Repaired defence | +6,786,000 | |
| Total result | +1,097,025,042 | −1,100,367,042 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (100%) | 719,577,979 | 306,768,143 | 70,826,920 | 1,097,173,042 |
| Debris field | 51,800 | 51,800 | 103,600 |
Fleets
Attacker · DonkeyKong
Weapons 190% · Shields 190% · Armour 190%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 67,388 | −37 |
| Large Cargo | 9,323 | 0 |
| Cruiser | 6,768 | 0 |
| Pathfinder | 1,543 | 0 |
Defender · Metroo destroyed
Weapons 150% · Shields 150% · Armour 170%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 4,990 | −4,990 |
3,393 Rocket Launcher could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 146,259 | 4,990 |
| Firepower | 80,854,694 | 998,000 |
| Absorbed by shields | 231,404 | 249,500 |
Attacker
DonkeyKong
| Type | Units | Lost |
|---|---|---|
| Cruiser | 6,768 | 0 |
| Pathfinder | 1,543 | 0 |
| Small Cargo | 67,351 | −37 |
| Large Cargo | 9,323 | 0 |
Defender
Metroo destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −4,990 |