BorSi vs. codeq
Result
The attacker won the battle.
Attacker
BorSi
- Total result
- +11,004,619
24,000 units lost
Defender
codeq
- Total result
- −15,160,619
15,060,000 units lost
- Units destroyed
- 15,084,000
- Loot
- 11,028,619
- Debris field
- 12,000
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +9,122,781 | −13,200,281 |
| Crystal | +621,153 | −699,653 |
| Deuterium | +1,260,685 | −1,260,685 |
| Total | +11,004,619 | −15,160,619 |
| Honour points | −900 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −24,000 | −15,060,000 |
| Loot | +11,028,619 | −11,028,619 |
| Repaired defence | +10,928,000 | |
| Total result | +11,004,619 | −15,160,619 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 9,134,781 | 633,153 | 1,260,685 | 11,028,619 |
| Debris field | 6,000 | 6,000 | 12,000 |
Fleets
Attacker · BorSi
| Type | Before | Lost |
|---|---|---|
| Large Cargo | 250 | −2 |
| Cruiser | 6,000 | 0 |
Defender · codeq destroyed
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 7,161 | −7,161 |
| Light Laser | 349 | −349 |
| Heavy Laser | 5 | −5 |
5,228 Rocket Launcher, 220 Light Laser, 4 Heavy Laser could be repaired.