Skip to content
OGMem

Templar Assassin vs. Karate Kid

OGame.de Virgo 03/09/2021 04:50

Result

The attacker won the battle.

Attacker

Templar Assassin

Total result
+4,284,048,028

12,165,000 units lost

Defender

Karate Kid

Total result
−4,332,148,028

136,843,000 units lost

Units destroyed
149,008,000
Loot
4,296,213,028
Debris field
9,192,000
Rounds
2
Details
Total result by resource
Attacker Defender
Metal +3,427,301,346 −3,452,713,346
Crystal +749,283,514 −766,296,514
Deuterium +107,463,168 −113,138,168
Total +4,284,048,028 −4,332,148,028
Honour points +6,309 +840
How the total result adds up
Attacker Defender
Battle losses −12,165,000 −136,843,000
Loot +4,296,213,028 −4,296,213,028
Repaired defence +100,908,000
Total result +4,284,048,028 −4,332,148,028
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 3,432,821,346 755,253,514 108,138,168 4,296,213,028
Debris field 4,416,000 4,776,000 9,192,000

Fleets

Attacker · Templar Assassin

Weapons 240% · Shields 240% · Armour 260%

Type Before Lost
Small Cargo 452,233 −2,085
Battlecruiser 60,000 −45

Defender · Karate Kid destroyed

Weapons 230% · Shields 230% · Armour 250%

Type Before Lost
Rocket Launcher 12,075 −12,075
Light Laser 5,264 −5,264
Heavy Laser 1,130 −1,130
Gauss Cannon 405 −405
Ion Cannon 70 −70
Plasma Turret 596 −596
Large Shield Dome 1 −1

9,419 Rocket Launcher, 3,632 Light Laser, 746 Heavy Laser, 320 Gauss Cannon, 56 Ion Cannon, 435 Plasma Turret could be repaired.

Menu

Account
Language
About