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OGMem

[KEIPA] RoteNase vs. [INFINITY] LucaMick

OGame.de Volans

Result

The attacker won the battle.

Attacker

[KEIPA] RoteNase

Total result
+1,155,036,817

591,306,000 units lost

Defender

[INFINITY] LucaMick

Total result
−2,485,321,617

3,053,503,000 units lost

Total results include 1 harvest report

Units destroyed
3,644,809,000
Loot
254,738,617
Debris field
1,491,603,600
Rounds
4
Details
Total result by resource
Attacker Defender
Metal +843,825,442 −1,787,607,042
Crystal +292,804,241 −627,574,441
Deuterium +18,407,134 −70,140,134
Total +1,155,036,817 −2,485,321,617
Honour points −239,301 +78,456
How the total result adds up
Attacker Defender
Battle losses −591,306,000 −3,053,503,000
Loot +254,738,617 −254,738,617
Repaired defence +822,920,000
1 harvest report +1,491,604,200
Total result +1,155,036,817 −2,485,321,617
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 166,963,042 33,710,441 54,065,134 254,738,617
Debris field 1,083,572,400 408,031,200 1,491,603,600
Harvested 1,083,572,400 408,031,800 1,491,604,200
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 1,083,572,400 408,031,800 1,491,604,200

Fleets

Attacker · [KEIPA] RoteNase

Type Before Lost
Cruiser 112,000 −15,804
Battleship 152,410 −1,834
Battlecruiser 38,261 −270

Defender · [INFINITY] LucaMick destroyed

Type Before Lost
Large Cargo 13,499 −13,499
Battleship 28,800 −28,800
Recycler 1,325 −1,325
Espionage Probe 170 −170
Solar Satellite 1,250 −1,250
Destroyer 150 −150
Rocket Launcher 200,000 −200,000
Light Laser 55,000 −55,000
Heavy Laser 30,000 −30,000
Gauss Cannon 2,500 −2,500
Ion Cannon 10,000 −10,000
Plasma Turret 1,500 −1,500
Small Shield Dome 1 −1
Large Shield Dome 1 −1

144,000 Rocket Launcher, 36,300 Light Laser, 21,600 Heavy Laser, 1,950 Gauss Cannon, 7,900 Ion Cannon, 1,185 Plasma Turret, 1 Small Shield Dome, 1 Large Shield Dome could be repaired.

All 4 rounds in detail

Round 1 of 4
Attacker Defender
Shots 432,510 344,205
Firepower 804,966,630 187,424,540
Absorbed by shields 66,372,496 37,814,468

Attacker

RoteNase [KEIPA]

Type Units Lost
Cruiser 105,262 −6,738
Battleship 151,784 −626
Battlecruiser 38,179 −82

Defender

LucaMick [INFINITY]

Type Units Lost
Large Cargo 6,494 −7,005
Battleship 27,923 −877
Recycler 776 −549
Espionage Probe 41 −129
Solar Satellite 352 −898
Destroyer 149 −1
Rocket Launcher 56,896 −143,104
Light Laser 15,544 −39,456
Heavy Laser 12,619 −17,381
Gauss Cannon 2,157 −343
Ion Cannon 6,012 −3,988
Plasma Turret 1,493 −7
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 4
Attacker Defender
Shots 374,427 130,466
Firepower 741,514,920 126,796,900
Absorbed by shields 33,972,771 30,591,055

Attacker

RoteNase [KEIPA]

Type Units Lost
Cruiser 99,327 −12,673
Battleship 151,087 −1,323
Battlecruiser 38,084 −177

Defender

LucaMick [INFINITY]

Type Units Lost
Large Cargo 815 −12,684
Battleship 17,343 −11,457
Recycler 116 −1,209
Espionage Probe 3 −167
Solar Satellite 19 −1,231
Destroyer 138 −12
Rocket Launcher 3,290 −196,710
Light Laser 880 −54,120
Heavy Laser 1,213 −28,787
Gauss Cannon 861 −1,639
Ion Cannon 1,094 −8,906
Plasma Turret 1,301 −199
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 3 of 4
Attacker Defender
Shots 351,668 27,085
Firepower 748,335,430 65,273,104
Absorbed by shields 11,319,812 12,717,935

Attacker

RoteNase [KEIPA]

Type Units Lost
Cruiser 96,209 −15,791
Battleship 150,577 −1,833
Battlecruiser 37,991 −270

Defender

LucaMick [INFINITY]

Type Units Lost
Large Cargo 1 −13,498
Battleship 19 −28,781
Recycler 0 −1,325
Espionage Probe 0 −170
Solar Satellite 0 −1,250
Destroyer 1 −149
Rocket Launcher 0 −200,000
Light Laser 0 −55,000
Heavy Laser 0 −30,000
Gauss Cannon 0 −2,500
Ion Cannon 0 −10,000
Plasma Turret 8 −1,492
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 4 of 4
Attacker Defender
Shots 334,514 30
Firepower 726,363,580 126,016
Absorbed by shields 10,484 46,368

Attacker

RoteNase [KEIPA]

Type Units Lost
Cruiser 96,196 −15,804
Battleship 150,576 −1,834
Battlecruiser 37,991 −270

Defender

LucaMick [INFINITY] destroyed

Type Units Lost
Large Cargo 0 −13,499
Battleship 0 −28,800
Recycler 0 −1,325
Espionage Probe 0 −170
Solar Satellite 0 −1,250
Destroyer 0 −150
Rocket Launcher 0 −200,000
Light Laser 0 −55,000
Heavy Laser 0 −30,000
Gauss Cannon 0 −2,500
Ion Cannon 0 −10,000
Plasma Turret 0 −1,500
Small Shield Dome 0 −1
Large Shield Dome 0 −1

Main comment

Meine Main war noch im save und deshalb musste meine 2. kleine Fleet herhalten und dies hat natürlich mehr Verluste gebracht als gewünscht.

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