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[DME] Ress4Kleine vs. [HighQ] Boellinho

OGame.de Weywot 03/10/2021 22:34 6 rounds

Result

Attacker
[DME] Ress4Kleine
13,242,454,000 units lost
vs.
Defender
[HighQ] Boellinho
62,220,698,000 units lost
The attacker won the battle.
Units destroyed
75,463,152,000
Attacker 13,242,454,000
Defender 62,220,698,000
Loot
2,107,610,349
Metal 1,097,573,375
Crystal 642,916,039
Deuterium 367,120,935
Debris field
34,528,105,500
In the field
Metal 21,671,569,500
Crystal 12,856,536,000
Moon chance
No moon chance
Honour points
Attacker +4,744,959
Defender +1,287,572
Repaired defence
132 Rocket Launcher

Total result

Attacker Uploader
+24,084,821,494
  • Metal+14,475,975,139
  • Crystal+9,878,434,864
  • Deuterium−269,588,509
  • Battle losses−13,242,454,000
  • Loot+2,107,610,349
  • 3 follow-ups+691,559,645
  • Missing debris+34,528,105,500
Defender
−65,019,703,994
  • Metal−36,147,670,639
  • Crystal−22,734,970,864
  • Deuterium−6,137,062,491
  • Battle losses−62,220,698,000
  • Loot−2,107,610,349
  • Repaired defence+264,000
  • 3 follow-ups−691,659,645
Attacker Uploader
+24,084,821,494
Defender
−65,019,703,994
  • MetalAttacker: +14,475,975,139Defender: −36,147,670,639
  • CrystalAttacker: +9,878,434,864Defender: −22,734,970,864
  • DeuteriumAttacker: −269,588,509Defender: −6,137,062,491
  • Battle lossesAttacker: −13,242,454,000Defender: −62,220,698,000
  • LootAttacker: +2,107,610,349Defender: −2,107,610,349
  • Repaired defenceDefender: +264,000
  • 3 follow-upsAttacker: +691,559,645Defender: −691,659,645
    • Follow-up 1Attacker: +526,902,587Defender: −526,922,587
    • Follow-up 2Attacker: +131,725,647Defender: −131,741,647
    • Follow-up 3Attacker: +32,931,411Defender: −32,995,411
  • Missing debrisAttacker: +34,528,105,500

Main comment

Da wolte wer nen Story....

ja hatte sich durch Rackschleifen akti gegönnt.

und ich hab kolo gesetzt, mond , sprungi u. drauf.

erster versuch BOOMMM.

Fleets before the battle

Attacker
Ress4Kleine [DME] · fleet 1
Weapons 180% · Shields 190% · Armour 200%
  • Battleship Weapons 2,800 · Shields 580 · Armour 18,000 200,000
  • Battlecruiser Weapons 1,960 · Shields 1,160 · Armour 21,000 800,000
Ress4Kleine [DME] · fleet 2
Weapons 180% · Shields 190% · Armour 200%
  • Cruiser Weapons 1,120 · Shields 145 · Armour 8,100 550,000
Ress4Kleine [DME] · fleet 3
Weapons 180% · Shields 190% · Armour 200%
  • Light Fighter Weapons 140 · Shields 29 · Armour 1,200 2,006,000
Defender
Boellinho [HighQ]
Weapons 190% · Shields 190% · Armour 190%
  • Small Cargo Weapons 15 · Shields 29 · Armour 1,160 69,422
  • Large Cargo Weapons 15 · Shields 73 · Armour 3,480 65,808
  • Light Fighter Weapons 145 · Shields 29 · Armour 1,160 1,042,563
  • Heavy Fighter Weapons 435 · Shields 73 · Armour 2,900 21,003
  • Cruiser Weapons 1,160 · Shields 145 · Armour 7,830 277,092
  • Battleship Weapons 2,900 · Shields 580 · Armour 17,400 250,719
  • Colony Ship Weapons 145 · Shields 290 · Armour 8,700 3
  • Recycler Weapons 3 · Shields 29 · Armour 4,640 250,000
  • Espionage Probe Weapons 0 · Shields 0 · Armour 290 241,647
  • Bomber Weapons 2,900 · Shields 1,450 · Armour 21,750 9,890
  • Destroyer Weapons 5,800 · Shields 1,450 · Armour 31,900 47,425
  • Deathstar Weapons 580,000 · Shields 145,000 · Armour 2,610,000 209
  • Battlecruiser Weapons 2,030 · Shields 1,160 · Armour 20,300 220,091
  • Reaper Weapons 8,120 · Shields 2,030 · Armour 40,600 5,620
  • Pathfinder Weapons 580 · Shields 290 · Armour 6,670 14,097
  • Rocket Launcher Weapons 232 · Shields 58 · Armour 580 145

After the battle

Per ship type: the units left, and in red the losses since the start of the battle

Attacker
Ress4Kleine [DME] · fleet 1
  • Battleship 187,530 −12,470
  • Battlecruiser 770,133 −29,867
Ress4Kleine [DME] · fleet 2
  • Cruiser 395,417 −154,583
Ress4Kleine [DME] · fleet 3
  • Light Fighter 637,837 −1,368,163
Defender
Boellinho [HighQ] destroyed
  • Small Cargo 0 −69,422
  • Large Cargo 0 −65,808
  • Light Fighter 0 −1,042,563
  • Heavy Fighter 0 −21,003
  • Cruiser 0 −277,092
  • Battleship 0 −250,719
  • Colony Ship 0 −3
  • Recycler 0 −250,000
  • Espionage Probe 0 −241,647
  • Bomber 0 −9,890
  • Destroyer 0 −47,425
  • Deathstar 0 −209
  • Battlecruiser 0 −220,091
  • Reaper 0 −5,620
  • Pathfinder 0 −14,097
  • Rocket Launcher 0 −145

All 6 rounds in detail

Attacker
Shots
4,464,081
Firepower
4,178,172,882
Absorbed by shields
384,043,403
Defender
Shots
2,832,060
Firepower
7,248,195,035
Absorbed by shields
395,339,024

The attacking fleet fires 4,464,081 times with a total firepower of 4,178,172,882 at the defender. The defending shields absorb 395,339,024 damage. In total, the defending fleet fires 2,832,060 times with a total firepower of 7,248,195,035 at the attacker. The attacker's shields absorb 384,043,403 damage.

Attacker
Ress4Kleine [DME] · fleet 1
  • Battleship 198,878 −1,122
  • Battlecruiser 796,878 −3,122
Ress4Kleine [DME] · fleet 2
  • Cruiser 521,719 −28,281
Ress4Kleine [DME] · fleet 3
  • Light Fighter 1,463,769 −542,231
Defender
Boellinho [HighQ]
  • Small Cargo 27,714 −41,708
  • Large Cargo 35,225 −30,583
  • Light Fighter 413,387 −629,176
  • Heavy Fighter 10,707 −10,296
  • Cruiser 230,662 −46,430
  • Battleship 246,552 −4,167
  • Colony Ship 2 −1
  • Recycler 162,343 −87,657
  • Espionage Probe 59,831 −181,816
  • Bomber 9,872 −18
  • Destroyer 47,418 −7
  • Deathstar 209
  • Battlecruiser 219,263 −828
  • Reaper 5,620
  • Pathfinder 11,482 −2,615
  • Rocket Launcher 48 −97

Attacker
Shots
3,612,414
Firepower
3,902,827,505
Absorbed by shields
358,118,518
Defender
Shots
1,715,229
Firepower
6,630,620,448
Absorbed by shields
442,744,201

The attacking fleet fires 3,612,414 times with a total firepower of 3,902,827,505 at the defender. The defending shields absorb 442,744,201 damage. In total, the defending fleet fires 1,715,229 times with a total firepower of 6,630,620,448 at the attacker. The attacker's shields absorb 358,118,518 damage.

Attacker
Ress4Kleine [DME] · fleet 1
  • Battleship 196,493 −3,507
  • Battlecruiser 791,517 −8,483
Ress4Kleine [DME] · fleet 2
  • Cruiser 479,134 −70,866
Ress4Kleine [DME] · fleet 3
  • Light Fighter 1,047,510 −958,490
Defender
Boellinho [HighQ]
  • Small Cargo 5,820 −63,602
  • Large Cargo 10,863 −54,945
  • Light Fighter 87,500 −955,063
  • Heavy Fighter 3,083 −17,920
  • Cruiser 120,586 −156,506
  • Battleship 212,832 −37,887
  • Colony Ship 2 −1
  • Recycler 58,384 −191,616
  • Espionage Probe 7,189 −234,458
  • Bomber 9,519 −371
  • Destroyer 47,164 −261
  • Deathstar 209
  • Battlecruiser 207,711 −12,380
  • Reaper 5,618 −2
  • Pathfinder 5,887 −8,210
  • Rocket Launcher 8 −137

Attacker
Shots
3,051,863
Firepower
3,779,330,355
Absorbed by shields
297,743,023
Defender
Shots
921,167
Firepower
5,469,754,651
Absorbed by shields
454,504,472

The attacking fleet fires 3,051,863 times with a total firepower of 3,779,330,355 at the defender. The defending shields absorb 454,504,472 damage. In total, the defending fleet fires 921,167 times with a total firepower of 5,469,754,651 at the attacker. The attacker's shields absorb 297,743,023 damage.

Attacker
Ress4Kleine [DME] · fleet 1
  • Battleship 192,893 −7,107
  • Battlecruiser 783,996 −16,004
Ress4Kleine [DME] · fleet 2
  • Cruiser 433,348 −116,652
Ress4Kleine [DME] · fleet 3
  • Light Fighter 780,326 −1,225,674
Defender
Boellinho [HighQ]
  • Small Cargo 372 −69,050
  • Large Cargo 1,022 −64,786
  • Light Fighter 5,138 −1,037,425
  • Heavy Fighter 268 −20,735
  • Cruiser 22,323 −254,769
  • Battleship 100,201 −150,518
  • Colony Ship 1 −2
  • Recycler 6,187 −243,813
  • Espionage Probe 192 −241,455
  • Bomber 7,111 −2,779
  • Destroyer 42,419 −5,006
  • Deathstar 209
  • Battlecruiser 137,429 −82,662
  • Reaper 5,527 −93
  • Pathfinder 1,026 −13,071
  • Rocket Launcher 1 −144

Attacker
Shots
2,559,398
Firepower
3,387,959,151
Absorbed by shields
177,217,954
Defender
Shots
395,365
Firepower
5,083,274,067
Absorbed by shields
305,990,019

The attacking fleet fires 2,559,398 times with a total firepower of 3,387,959,151 at the defender. The defending shields absorb 305,990,019 damage. In total, the defending fleet fires 395,365 times with a total firepower of 5,083,274,067 at the attacker. The attacker's shields absorb 177,217,954 damage.

Attacker
Ress4Kleine [DME] · fleet 1
  • Battleship 189,253 −10,747
  • Battlecruiser 775,961 −24,039
Ress4Kleine [DME] · fleet 2
  • Cruiser 402,510 −147,490
Ress4Kleine [DME] · fleet 3
  • Light Fighter 655,786 −1,350,214
Defender
Boellinho [HighQ]
  • Small Cargo 0 −69,422
  • Large Cargo 4 −65,804
  • Light Fighter 9 −1,042,554
  • Heavy Fighter 1 −21,002
  • Cruiser 210 −276,882
  • Battleship 5,159 −245,560
  • Colony Ship 0 −3
  • Recycler 35 −249,965
  • Espionage Probe 0 −241,647
  • Bomber 1,097 −8,793
  • Destroyer 12,538 −34,887
  • Deathstar 209
  • Battlecruiser 14,927 −205,164
  • Reaper 3,105 −2,515
  • Pathfinder 13 −14,084
  • Rocket Launcher 0 −145

Attacker
Shots
2,132,430
Firepower
2,805,988,978
Absorbed by shields
26,391,540
Defender
Shots
50,006
Firepower
3,213,296,406
Absorbed by shields
62,177,170

The attacking fleet fires 2,132,430 times with a total firepower of 2,805,988,978 at the defender. The defending shields absorb 62,177,170 damage. In total, the defending fleet fires 50,006 times with a total firepower of 3,213,296,406 at the attacker. The attacker's shields absorb 26,391,540 damage.

Attacker
Ress4Kleine [DME] · fleet 1
  • Battleship 188,082 −11,918
  • Battlecruiser 772,363 −27,637
Ress4Kleine [DME] · fleet 2
  • Cruiser 396,542 −153,458
Ress4Kleine [DME] · fleet 3
  • Light Fighter 639,707 −1,366,293
Defender
Boellinho [HighQ]
  • Small Cargo 0 −69,422
  • Large Cargo 0 −65,808
  • Light Fighter 0 −1,042,563
  • Heavy Fighter 0 −21,003
  • Cruiser 0 −277,092
  • Battleship 0 −250,719
  • Colony Ship 0 −3
  • Recycler 0 −250,000
  • Espionage Probe 0 −241,647
  • Bomber 0 −9,890
  • Destroyer 0 −47,425
  • Deathstar 209
  • Battlecruiser 0 −220,091
  • Reaper 0 −5,620
  • Pathfinder 0 −14,097
  • Rocket Launcher 0 −145

Attacker
Shots
1,996,694
Firepower
2,573,374,737
Absorbed by shields
3,130,092
Defender
Shots
5,791
Firepower
3,358,780,000
Absorbed by shields
58,237,850

The attacking fleet fires 1,996,694 times with a total firepower of 2,573,374,737 at the defender. The defending shields absorb 58,237,850 damage. In total, the defending fleet fires 5,791 times with a total firepower of 3,358,780,000 at the attacker. The attacker's shields absorb 3,130,092 damage.

Attacker
Ress4Kleine [DME] · fleet 1
  • Battleship 187,530 −12,470
  • Battlecruiser 770,133 −29,867
Ress4Kleine [DME] · fleet 2
  • Cruiser 395,417 −154,583
Ress4Kleine [DME] · fleet 3
  • Light Fighter 637,837 −1,368,163
Defender
Boellinho [HighQ] destroyed
  • Small Cargo 0 −69,422
  • Large Cargo 0 −65,808
  • Light Fighter 0 −1,042,563
  • Heavy Fighter 0 −21,003
  • Cruiser 0 −277,092
  • Battleship 0 −250,719
  • Colony Ship 0 −3
  • Recycler 0 −250,000
  • Espionage Probe 0 −241,647
  • Bomber 0 −9,890
  • Destroyer 0 −47,425
  • Deathstar 0 −209
  • Battlecruiser 0 −220,091
  • Reaper 0 −5,620
  • Pathfinder 0 −14,097
  • Rocket Launcher 0 −145

Comments

Naja und die expo ress sind besser ?

auch nicht !!!haben sich auch alle aufgeregt und hey jeder hats gemacht....

aber stimmt du hast von anfangan ohne DM gespielt. 🙂

lg
Mein Punktezusatz kamen aus den Ress von Kevins Flotte.
Die hat er mir geschennkt, weil als der von Davne und Rocky gedownd wurde, wurde ihm der Teil an Ress geklaut, die mir noch zustanden als wir Rocky bei Kevin abgefangen haben.
Und der plötzlich Sprung kam dann aus den Platin Items, die ich noch von den Belohnungsevents hatte.

Und guck dir die Anzahl an zerstörten Units an, wer hier das Uni weit anführt. Ich denke daraus kann man schlussfolgern, dass ich für meine Ress eine Menge geschossen habe. Zwar waren auch auch ne ganze Mege Expo KB´s bei, aber auch Expo KB´s sind ehrlich erwirtschafte Ress 😉
Boellitz

also zum einen hast du recht was das geld angeht... ohne frage aber wen man deine punkte anschaut und den zuwachs bis gestern ist die auch nicht durch eigenproduktion möglich....

und durch farmen auch nicht große kb´s war auch nicht vorhanden.... also sry nicht mit stein werfen wen man im Glasshaus sitzt.
naja, was soll ich sagen.... wer steht, der geht
Ich hab mir keine akti durch rakschleifen gemacht, das waren zurück kommende Expos.... und dass der Felge mal eben wieder durchcashed und sich das sprungi boostet, da hab ich nicht mit gerechnet.
Ehrlich gesagt bin ich ganz froh drum, dass es nun vorbei ist.
Felge cashed sich in 3 Tage zusätzliche 350k sxer (die Flotte ist zwar um 450k gewachsen, allerdings schreibe ich ihm 100k durch seine letzten KB´s gut)
Rocky lässt genau so viel die Kreditkarte glühen, ihn haben wir 2x zerlegt.
Little hat komplett alles gecashed, wusste mit seiner Flotte aber garnichts anzufangen.

Wie gesagt, ich hab kein Problem damit, dass ich down bin, schließlich stand die Flotte rund ne Stunde rum, aber dass es ein casher geschafft hat mich zu holen, ärgert mich schon sehr.

Von mir gibt es ganz klar KEIN Gratz, denn ich hasse Casher.

Grüße gehen raus besonders an die HighQ, es war eine wahnsinnige Zeit mit euch, und an alle, die ihre Ress durch ehrliches Gaming erwirtschaften.
Gz, gibt's ne Story?
Och nö. Viel Misserfolg mit den ress 😞

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