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OGMem

Flame Owne Limit vs. Deshvil

OGame.de Atlas

Result

The attacker won the battle.

Attacker

Flame Owne Limit

Total result
+370,597,525

0 units lost

Defender

Deshvil

Total result
−371,569,525

8,842,000 units lost

Units destroyed
8,842,000
Loot
370,597,525
Debris field
0
Rounds
1
Details
Total result by resource
Attacker Defender
Metal +121,433,541 −122,162,541
Crystal +170,151,339 −170,394,339
Deuterium +79,012,645 −79,012,645
Total +370,597,525 −371,569,525
Honour points +244 0
How the total result adds up
Attacker Defender
Battle losses 0 −8,842,000
Loot +370,597,525 −370,597,525
Repaired defence +7,870,000
Total result +370,597,525 −371,569,525
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 121,433,541 170,151,339 79,012,645 370,597,525
Debris field 0 0 0

Fleets

Attacker · Flame Owne Limit

Type Before Lost
Small Cargo 60,000 0
Battlecruiser 50,000 0

Defender · Deshvil destroyed

Type Before Lost
Light Laser 4,421 −4,421

3,935 Light Laser could be repaired.

The round in detail

Round 1 of 1
Attacker Defender
Shots 110,000 4,421
Firepower 98,790,000 530,520
Absorbed by shields 307,052 300,628

Attacker

Flame Owne Limit

Type Units Lost
Battlecruiser 50,000 0
Small Cargo 60,000 0

Defender

Deshvil destroyed

Type Units Lost
Light Laser 0 −4,421

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