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OGMem

Commodore Helio vs. jhccc

OGame.tw Kallisto

Result

The attacker won the battle.

Attacker

Commodore Helio

Total result
+39,703,891

2,584,000 units lost

Defender

jhccc

Total result
−49,953,891

28,112,000 units lost

Units destroyed
30,696,000
Loot
42,287,891
Debris field
2,067,200
Moon chance
23%
Rounds
2
Details
Total result by resource
Attacker Defender
Metal +27,963,770 −34,550,770
Crystal +8,400,025 −11,455,025
Deuterium +3,340,096 −3,948,096
Total +39,703,891 −49,953,891
Honour points +1,570 +553
How the total result adds up
Attacker Defender
Battle losses −2,584,000 −28,112,000
Loot +42,287,891 −42,287,891
Repaired defence +20,446,000
Total result +39,703,891 −49,953,891
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 29,856,770 9,091,025 3,340,096 42,287,891
Debris field 1,514,400 552,800 2,067,200

Fleets

Attacker · Commodore Helio

Type Before Lost
Small Cargo 20,000 −45
Light Fighter 300,000 −601
Bomber 101 0

Defender · jhccc destroyed

Type Before Lost
Rocket Launcher 2,240 −2,240
Light Laser 1,575 −1,575
Heavy Laser 680 −680
Gauss Cannon 130 −130
Ion Cannon 204 −204
Plasma Turret 66 −66
Small Shield Dome 1 −1

1,770 Rocket Launcher, 1,055 Light Laser, 462 Heavy Laser, 96 Gauss Cannon, 161 Ion Cannon, 48 Plasma Turret, 1 Small Shield Dome could be repaired.

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