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OGMem

[PowerPG] Infinite vs. [sKill] Eisbrecher

OGame.de Belinda

Result

The attacker won the battle.

Attacker

[PowerPG] Infinite

Total result
+73,743,114

2,784,000 units lost

Defender

[sKill] Eisbrecher

Total result
−112,664,314

214,022,000 units lost

Units destroyed
216,806,000
Loot
6,986,314
Debris field
69,540,800
Rounds
2
Details
Total result by resource
Attacker Defender
Metal +56,047,032 −86,232,532
Crystal +17,559,362 −25,758,062
Deuterium +136,720 −673,720
Total +73,743,114 −112,664,314
Honour points +16,519 +631
How the total result adds up
Attacker Defender
Battle losses −2,784,000 −214,022,000
Loot +6,986,314 −6,986,314
Repaired defence +108,344,000
Missing debris +69,540,800
Total result +73,743,114 −112,664,314
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 6,233,532 424,062 328,720 6,986,314
Debris field 51,733,500 17,807,300 69,540,800

Fleets

Attacker · [PowerPG] Infinite

Type Before Lost
Cruiser 50,000 −96

Defender · [sKill] Eisbrecher destroyed

Type Before Lost
Light Fighter 23,995 −23,995
Solar Satellite 386 −386
Rocket Launcher 51,042 −51,042
Light Laser 3,426 −3,426
Heavy Laser 136 −136
Gauss Cannon 1 −1
Ion Cannon 82 −82
Plasma Turret 48 −48
Small Shield Dome 1 −1
Large Shield Dome 1 −1

47,469 Rocket Launcher, 3,118 Light Laser, 126 Heavy Laser, 69 Ion Cannon, 43 Plasma Turret, 1 Small Shield Dome could be repaired.

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