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OGMem

Flame Owne Limit vs. Marshal Remus

OGame.de Atlas

Result

The attacker won the battle.

Attacker

Flame Owne Limit

Total result
+7,158,067

596,000 units lost

Defender

Marshal Remus

Total result
−9,694,067

14,950,000 units lost

Units destroyed
15,546,000
Loot
7,754,067
Debris field
298,000
Rounds
2
Details
Total result by resource
Attacker Defender
Metal +7,356,067 −9,491,567
Crystal −198,000 −202,500
Deuterium 0 0
Total +7,158,067 −9,694,067
Honour points −456 +110
How the total result adds up
Attacker Defender
Battle losses −596,000 −14,950,000
Loot +7,754,067 −7,754,067
Repaired defence +13,010,000
Total result +7,158,067 −9,694,067
Loot and debris field
Metal Crystal Total
Loot (50%) 7,754,067 0 7,754,067
Debris field 199,000 99,000 298,000

Fleets

Attacker · Flame Owne Limit

Weapons 200% · Shields 190% · Armour 200%

Type Before Lost
Small Cargo 22,222 −49
Light Fighter 33,333 −100
Battlecruiser 3,333 0

Defender · Marshal Remus destroyed

Weapons 160% · Shields 160% · Armour 160%

Type Before Lost
Rocket Launcher 4,350 −4,350
Light Laser 3,115 −3,115
Small Shield Dome 1 −1

3,785 Rocket Launcher, 2,710 Light Laser, 1 Small Shield Dome could be repaired.

All 2 rounds in detail

Round 1 of 2
Attacker Defender
Shots 58,888 7,466
Firepower 12,332,580 1,714,702
Absorbed by shields 294,674 428,807

Attacker

Flame Owne Limit

Type Units Lost
Light Fighter 33,238 −95
Battlecruiser 3,333 0
Small Cargo 22,177 −45

Defender

Marshal Remus

Type Units Lost
Rocket Launcher 202 −4,148
Light Laser 143 −2,972
Small Shield Dome 1 0
Round 2 of 2
Attacker Defender
Shots 58,748 346
Firepower 12,317,655 79,198
Absorbed by shields 13,712 27,253

Attacker

Flame Owne Limit

Type Units Lost
Light Fighter 33,233 −100
Battlecruiser 3,333 0
Small Cargo 22,173 −49

Defender

Marshal Remus destroyed

Type Units Lost
Rocket Launcher 0 −4,350
Light Laser 0 −3,115
Small Shield Dome 0 −1

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