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OGMem

Flame Owne Limit vs. Fully

OGame.de Atlas

Result

The attacker won the battle.

Attacker

Flame Owne Limit

Total result
+281,551,871

148,000 units lost

Defender

Fully

Total result
−284,089,871

7,964,000 units lost

Units destroyed
8,112,000
Loot
281,699,871
Debris field
74,000
Rounds
2
Details
Total result by resource
Attacker Defender
Metal +94,722,713 −97,186,713
Crystal +34,418,799 −34,492,799
Deuterium +152,410,359 −152,410,359
Total +281,551,871 −284,089,871
Honour points +550 0
How the total result adds up
Attacker Defender
Battle losses −148,000 −7,964,000
Loot +281,699,871 −281,699,871
Repaired defence +5,574,000
Total result +281,551,871 −284,089,871
Loot and debris field
Metal Crystal Deuterium Total
Loot (100%) 94,796,713 34,492,799 152,410,359 281,699,871
Debris field 37,000 37,000 74,000

Fleets

Attacker · Flame Owne Limit

Weapons 200% · Shields 200% · Armour 200%

Type Before Lost
Small Cargo 50,000 −37
Battlecruiser 10,000 0

Defender · Fully destroyed

Weapons 180% · Shields 170% · Armour 190%

Type Before Lost
Rocket Launcher 3,982 −3,982

2,787 Rocket Launcher could be repaired.

All 2 rounds in detail

Round 1 of 2
Attacker Defender
Shots 60,000 3,982
Firepower 21,750,000 891,968
Absorbed by shields 254,260 215,019

Attacker

Flame Owne Limit

Type Units Lost
Battlecruiser 10,000 0
Small Cargo 49,968 −32

Defender

Fully

Type Units Lost
Rocket Launcher 270 −3,712
Round 2 of 2
Attacker Defender
Shots 59,968 270
Firepower 21,749,520 60,480
Absorbed by shields 13,532 14,580

Attacker

Flame Owne Limit

Type Units Lost
Battlecruiser 10,000 0
Small Cargo 49,963 −37

Defender

Fully destroyed

Type Units Lost
Rocket Launcher 0 −3,982

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