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OGMem

chaosgizmo vs. Market

OGame.de Kallisto

Result

The attacker won the battle.

Attacker

chaosgizmo

Total result
+5,480,859

36,000 units lost

Defender

Market

Total result
−5,556,859

267,000 units lost

Units destroyed
303,000
Loot
5,516,859
Debris field
25,200
Rounds
2
Details
Total result by resource
Attacker Defender
Metal +4,083,088 −4,133,088
Crystal +955,607 −981,607
Deuterium +442,164 −442,164
Total +5,480,859 −5,556,859
Honour points −13 0
How the total result adds up
Attacker Defender
Battle losses −36,000 −267,000
Loot +5,516,859 −5,516,859
Repaired defence +227,000
Total result +5,480,859 −5,556,859
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 4,101,088 973,607 442,164 5,516,859
Debris field 12,600 12,600 25,200

Fleets

Attacker · chaosgizmo

Weapons 140% · Shields 140% · Armour 140%

Type Before Lost
Large Cargo 300 −3
Cruiser 75 0

Defender · Market destroyed

Weapons 130% · Shields 110% · Armour 130%

Type Before Lost
Rocket Launcher 14 −14
Heavy Laser 16 −16
Gauss Cannon 3 −3

10 Rocket Launcher, 12 Heavy Laser, 3 Gauss Cannon could be repaired.

All 2 rounds in detail

Round 1 of 2
Attacker Defender
Shots 405 33
Firepower 104,400 19,366
Absorbed by shields 2,372 5,452

Attacker

chaosgizmo

Type Units Lost
Large Cargo 298 −2
Cruiser 75 0

Defender

Market

Type Units Lost
Rocket Launcher 2 −12
Heavy Laser 0 −16
Gauss Cannon 1 −2
Round 2 of 2
Attacker Defender
Shots 489 3
Firepower 186,936 2,898
Absorbed by shields 243 568

Attacker

chaosgizmo

Type Units Lost
Large Cargo 297 −3
Cruiser 75 0

Defender

Market destroyed

Type Units Lost
Rocket Launcher 0 −14
Heavy Laser 0 −16
Gauss Cannon 0 −3

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