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OGMem

chaosgizmo vs. Market

OGame.de Kallisto

Result

The attacker won the battle.

Attacker

chaosgizmo

Total result
+2,734,710

24,000 units lost

Defender

Market

Total result
−2,829,710

227,000 units lost

Units destroyed
251,000
Loot
2,758,710
Debris field
16,800
Rounds
2
Details
Total result by resource
Attacker Defender
Metal +2,038,740 −2,096,740
Crystal +474,878 −509,878
Deuterium +221,092 −223,092
Total +2,734,710 −2,829,710
Honour points −23 0
How the total result adds up
Attacker Defender
Battle losses −24,000 −227,000
Loot +2,758,710 −2,758,710
Repaired defence +156,000
Total result +2,734,710 −2,829,710
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 2,050,740 486,878 221,092 2,758,710
Debris field 8,400 8,400 16,800

Fleets

Attacker · chaosgizmo

Weapons 140% · Shields 140% · Armour 140%

Type Before Lost
Large Cargo 150 −2
Cruiser 75 0

Defender · Market destroyed

Weapons 130% · Shields 110% · Armour 130%

Type Before Lost
Rocket Launcher 10 −10
Heavy Laser 12 −12
Gauss Cannon 3 −3

9 Rocket Launcher, 8 Heavy Laser, 2 Gauss Cannon could be repaired.

All 2 rounds in detail

Round 1 of 2
Attacker Defender
Shots 271 25
Firepower 117,960 16,330
Absorbed by shields 1,823 4,340

Attacker

chaosgizmo

Type Units Lost
Large Cargo 149 −1
Cruiser 75 0

Defender

Market

Type Units Lost
Rocket Launcher 0 −10
Heavy Laser 1 −11
Gauss Cannon 2 −1
Round 2 of 2
Attacker Defender
Shots 224 3
Firepower 73,788 5,635
Absorbed by shields 243 1,206

Attacker

chaosgizmo

Type Units Lost
Large Cargo 148 −2
Cruiser 75 0

Defender

Market destroyed

Type Units Lost
Rocket Launcher 0 −10
Heavy Laser 0 −12
Gauss Cannon 0 −3

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