[KnuB] Max Von Irakschmeiss vs. [JPAK] Blitz
Result
The attacker won the battle.
Attacker
[KnuB] Max Von Irakschmeiss
- Total result
- +668,041,268
36,465,000 units lost
Defender
[JPAK] Blitz
- Total result
- −968,408,768
510,261,000 units lost
Total results include 3 follow-ups
- Units destroyed
- 546,726,000
- Loot
- 138,154,762
- Debris field
- 242,702,500
- Rounds
- 3
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +536,695,982 | −669,985,482 |
| Crystal | +94,511,739 | −206,338,739 |
| Deuterium | +36,833,547 | −92,084,547 |
| Total | +668,041,268 | −968,408,768 |
| Honour points | −51,296 | +6,392 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −36,465,000 | −510,261,000 |
| Loot | +138,154,762 | −138,154,762 |
| Repaired defence | +5,758,000 | |
| 3 follow-ups | +323,499,006 | −325,751,006 |
| Missing debris | +242,852,500 | |
| Total result | +668,041,268 | −968,408,768 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 115,070,610 | 7,594 | 23,076,558 | 138,154,762 |
| Debris field | 130,970,000 | 111,732,500 | 242,702,500 |
| Attacker | Defender | |
|---|---|---|
| Follow-up 1 | +184,960,003 | −185,386,003 |
| Follow-up 2 | +92,414,002 | −93,278,002 |
| Follow-up 3 | +46,125,001 | −47,087,001 |
Fleets
Attacker · [KnuB] Max Von Irakschmeiss
Weapons 200% · Shields 190% · Armour 190%
| Type | Before | Lost |
|---|---|---|
| Battlecruiser | 100,000 | −429 |
Defender · [JPAK] Blitz destroyed
Weapons 150% · Shields 140% · Armour 190%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 90 | −90 |
| Large Cargo | 10,870 | −10,870 |
| Light Fighter | 356 | −356 |
| Heavy Fighter | 47 | −47 |
| Cruiser | 27 | −27 |
| Battleship | 20 | −20 |
| Recycler | 431 | −431 |
| Espionage Probe | 1,221 | −1,221 |
| Bomber | 1,000 | −1,000 |
| Destroyer | 1,000 | −1,000 |
| Deathstar | 10 | −10 |
| Battlecruiser | 500 | −500 |
| Reaper | 18 | −18 |
| Pathfinder | 5 | −5 |
| Rocket Launcher | 2,952 | −2,952 |
| Light Laser | 83 | −83 |
2,804 Rocket Launcher, 75 Light Laser could be repaired.
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