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OGMem

Hair vs. Interstellar-Manager

OGame.de Hyperion 12/06/2016 02:35

Result

The attacker won the battle.

Attacker

Hair

Total result
+8,888,345

1,016,000 units lost

Defender

Interstellar-Manager

Total result
−11,738,345

6,806,000 units lost

Units destroyed
7,822,000
Loot
9,904,345
Debris field
304,800
Moon chance
3%
Rounds
3
Details
Total result by resource
Attacker Defender
Metal −672,371 −1,413,129
Crystal −248,943 −451,557
Deuterium +9,809,659 −9,873,659
Total +8,888,345 −11,738,345
Honour points −433 +235
How the total result adds up
Attacker Defender
Battle losses −1,016,000 −6,806,000
Loot +9,904,345 −9,904,345
Repaired defence +4,972,000
Total result +8,888,345 −11,738,345
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 68,629 26,057 9,809,659 9,904,345
Debris field 222,300 82,500 304,800

Fleets

Attacker · Hair

Weapons 150% · Shields 150% · Armour 150%

Type Before Lost
Small Cargo 2,222 −21
Light Fighter 22,222 −233
Battleship 222 0

Defender · Interstellar-Manager destroyed

Weapons 140% · Shields 130% · Armour 140%

Type Before Lost
Rocket Launcher 1,093 −1,093
Light Laser 413 −413
Heavy Laser 271 −271
Gauss Cannon 6 −6
Ion Cannon 63 −63
Plasma Turret 6 −6
Small Shield Dome 1 −1
Large Shield Dome 1 −1

798 Rocket Launcher, 318 Light Laser, 198 Heavy Laser, 46 Ion Cannon, 4 Gauss Cannon, 4 Plasma Turret, 1 Small Shield Dome, 1 Large Shield Dome could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 24,666 1,854
Firepower 3,359,414 553,300
Absorbed by shields 48,713 220,677

Attacker

Hair

Type Units Lost
Small Cargo 2,206 −16
Light Fighter 22,034 −188
Battleship 222 0

Defender

Interstellar-Manager

Type Units Lost
Rocket Launcher 0 −1,093
Light Laser 0 −413
Heavy Laser 31 −240
Gauss Cannon 6 0
Ion Cannon 47 −16
Plasma Turret 6 0
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 3
Attacker Defender
Shots 24,462 92
Firepower 3,335,722 94,564
Absorbed by shields 2,254 117,292

Attacker

Hair

Type Units Lost
Small Cargo 2,201 −21
Light Fighter 21,989 −233
Battleship 222 0

Defender

Interstellar-Manager

Type Units Lost
Rocket Launcher 0 −1,093
Light Laser 0 −413
Heavy Laser 0 −271
Gauss Cannon 0 −6
Ion Cannon 0 −63
Plasma Turret 0 −6
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 3 of 3
Attacker Defender
Shots 24,412 1
Firepower 3,330,037 2
Absorbed by shields 2 2,799,837

Attacker

Hair

Type Units Lost
Small Cargo 2,201 −21
Light Fighter 21,989 −233
Battleship 222 0

Defender

Interstellar-Manager destroyed

Type Units Lost
Rocket Launcher 0 −1,093
Light Laser 0 −413
Heavy Laser 0 −271
Gauss Cannon 0 −6
Ion Cannon 0 −63
Plasma Turret 0 −6
Small Shield Dome 0 −1
Large Shield Dome 0 −1

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