SplinTie vs. Imperator280888
Result
The attacker won the battle.
Attacker
SplinTie
- Total result
- +3,699,190
96,000 units lost
Defender
Imperator280888
- Total result
- −4,263,190
1,300,000 units lost
- Units destroyed
- 1,396,000
- Loot
- 3,795,190
- Debris field
- 67,200
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +1,511,713 | −2,027,713 |
| Crystal | +1,348,818 | −1,396,818 |
| Deuterium | +838,659 | −838,659 |
| Total | +3,699,190 | −4,263,190 |
| Honour points | −126 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −96,000 | −1,300,000 |
| Loot | +3,795,190 | −3,795,190 |
| Repaired defence | +832,000 | |
| Total result | +3,699,190 | −4,263,190 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 1,559,713 | 1,396,818 | 838,659 | 3,795,190 |
| Debris field | 33,600 | 33,600 | 67,200 |
Fleets
Attacker · SplinTie
Weapons 130% · Shields 130% · Armour 120%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 800 | −24 |
| Cruiser | 500 | 0 |
Defender · Imperator280888 destroyed
Weapons 120% · Shields 100% · Armour 130%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 650 | −650 |
416 Rocket Launcher could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 5,594 | 650 |
| Firepower | 4,414,486 | 114,400 |
| Absorbed by shields | 32,085 | 26,000 |
Attacker
SplinTie
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 776 | −24 |
| Cruiser | 500 | 0 |
Defender
Imperator280888 destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −650 |