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OGMem

CusCo vs. Why So Serious

OGame.de Dione

Result

The attacker won the battle.

Attacker

CusCo

Total result
+10,195,833

0 units lost

Defender

Why So Serious

Total result
−10,201,833

20,000 units lost

Units destroyed
20,000
Loot
10,195,833
Debris field
2,400
Rounds
1
Details
Total result by resource
Attacker Defender
Metal +3,521,568 −3,527,568
Crystal +1,025,954 −1,025,954
Deuterium +5,648,311 −5,648,311
Total +10,195,833 −10,201,833
Honour points −2 0
How the total result adds up
Attacker Defender
Battle losses 0 −20,000
Loot +10,195,833 −10,195,833
Repaired defence +14,000
Total result +10,195,833 −10,201,833
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 3,521,568 1,025,954 5,648,311 10,195,833
Debris field 2,400 0 2,400

Fleets

Attacker · CusCo

Weapons 160% · Shields 160% · Armour 160%

Type Before Lost
Small Cargo 5,000 0
Cruiser 2,500 0
Battlecruiser 800 0

Defender · Why So Serious destroyed

Weapons 180% · Shields 170% · Armour 190%

Type Before Lost
Rocket Launcher 10 −10

7 Rocket Launcher could be repaired.

The round in detail

Round 1 of 1
Attacker Defender
Shots 31,536 10
Firepower 28,286,440 2,240
Absorbed by shields 978 540

Attacker

CusCo

Type Units Lost
Cruiser 2,500 0
Battlecruiser 800 0
Small Cargo 5,000 0

Defender

Why So Serious destroyed

Type Units Lost
Rocket Launcher 0 −10

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