[DUO] Eternity vs. [SAO COOL] Apollo
Result
The attacker won the battle.
Attacker
[DUO] Eternity
- Total result
- +755,321,916
317,559,000 units lost
Defender
[SAO COOL] Apollo
- Total result
- −2,577,392,716
2,550,571,000 units lost
Total results include 2 harvest reports
- Units destroyed
- 2,868,130,000
- Loot
- 26,821,716
- Debris field
- 981,817,201
- Rounds
- 3
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +518,715,155 | −1,538,617,955 |
| Crystal | +251,581,414 | −800,767,414 |
| Deuterium | −14,974,653 | −238,007,347 |
| Total | +755,321,916 | −2,577,392,716 |
| Honour points | +292,232 | +34,759 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −317,559,000 | −2,550,571,000 |
| Loot | +26,821,716 | −26,821,716 |
| 2 harvest reports | +1,046,059,200 | |
| Total result | +755,321,916 | −2,577,392,716 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (100%) | 20,052,955 | 5,484,414 | 1,284,347 | 26,821,716 |
| Debris field | 638,178,102 | 343,639,099 | 981,817,201 | |
| Harvested | 679,935,200 | 366,124,000 | 1,046,059,200 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Harvest report 1 | 41,757,098 | 22,484,901 | 64,241,999 | |
| Harvest report 2 | 638,178,102 | 343,639,099 | 981,817,201 |
Fleets
Attacker · [DUO] Eternity
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 109,557 | −19,561 |
| Light Fighter | 93,368 | −16,828 |
| Heavy Fighter | 45,520 | −6,350 |
| Cruiser | 31,927 | −1,781 |
| Battleship | 11,834 | −85 |
| Battlecruiser | 19,413 | −95 |
| Reaper | 3,569 | 0 |
| Pathfinder | 23,766 | −1,409 |
6 fleets
Eternity [DUO] · fleet 1
Weapons 180% · Shields 180% · Armour 190%
| Type | Before | After | Lost |
|---|---|---|---|
| Light Fighter | 93,368 | 76,540 | −16,828 |
Eternity [DUO] · fleet 2
Weapons 180% · Shields 180% · Armour 190%
| Type | Before | After | Lost |
|---|---|---|---|
| Reaper | 3,569 | 3,569 | 0 |
Eternity [DUO] · fleet 3
Weapons 180% · Shields 180% · Armour 190%
| Type | Before | After | Lost |
|---|---|---|---|
| Battleship | 11,834 | 11,749 | −85 |
| Battlecruiser | 19,413 | 19,318 | −95 |
Eternity [DUO] · fleet 4
Weapons 180% · Shields 180% · Armour 190%
| Type | Before | After | Lost |
|---|---|---|---|
| Cruiser | 31,927 | 30,146 | −1,781 |
| Pathfinder | 23,766 | 22,357 | −1,409 |
Eternity [DUO] · fleet 5
Weapons 180% · Shields 180% · Armour 190%
| Type | Before | After | Lost |
|---|---|---|---|
| Heavy Fighter | 45,520 | 39,170 | −6,350 |
Eternity [DUO] · fleet 6
Weapons 180% · Shields 180% · Armour 190%
| Type | Before | After | Lost |
|---|---|---|---|
| Small Cargo | 109,557 | 89,996 | −19,561 |
Defender · [SAO COOL] Apollo destroyed
Weapons 160% · Shields 160% · Armour 170%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 400 | −400 |
| Cruiser | 10,244 | −10,244 |
| Battleship | 13,202 | −13,202 |
| Bomber | 5,530 | −5,530 |
| Destroyer | 2,763 | −2,763 |
| Battlecruiser | 3,372 | −3,372 |
| Reaper | 2,063 | −2,063 |
Main comment
story: Apollo flog nen inaktiven an
ich musste blöd splitten wegen sprungtor cooldown, fenster zu starten war sehr knapp, 3 sek nach seinem einschlag auf den inaktiven die jäger perfekt auf 1 sek hinter seine rückkehrzeit getimed, zumindest laut rechnung, recs vorher perfekt 1 sek hinter den geplanten angriff, beides 100% fluggeschw., first try, kein blöden 2sek lag, so wünscht man sich das