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OGMem

Mal wieder was kleines...

OGame.de Yakini 5 comments

Result

The attacker won the battle.

Attacker

[Mario] Selfmade

Total result
+114,493,455

56,525,000 units lost

Defender

[DWAYL] Poolparty

Total result
−277,902,455

242,194,000 units lost

Total results include 5 follow-ups · 1 harvest report

Units destroyed
298,719,000
Loot
7,001,250
Debris field
135,309,500
Rounds
4
Details
Total result by resource
Attacker Defender
Metal +66,585,116 −143,634,116
Crystal +33,418,721 −91,678,721
Deuterium +14,489,618 −42,589,618
Total +114,493,455 −277,902,455
Honour points −27,597 +9,484
How the total result adds up
Attacker Defender
Battle losses −56,525,000 −242,194,000
Loot +7,001,250 −7,001,250
5 follow-ups +28,707,205 −28,707,205
1 harvest report +135,310,000
Total result +114,493,455 −277,902,455
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 2,333,750 892,811 3,774,689 7,001,250
Debris field 77,049,000 58,260,500 135,309,500
Harvested 77,049,000 58,261,000 135,310,000
Follow-ups
Attacker Defender
Follow-up 1 +14,816,622 −14,816,622
Follow-up 2 +7,408,312 −7,408,312
Follow-up 3 +3,704,155 −3,704,155
Follow-up 4 +1,852,078 −1,852,078
Follow-up 5 +926,038 −926,038
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 77,049,000 58,261,000 135,310,000

Fleets

Attacker · [Mario] Selfmade

Weapons 180% · Shields 170% · Armour 170%

Type Before Lost
Battlecruiser 10,000 −665

Defender · [DWAYL] Poolparty destroyed

Weapons 170% · Shields 160% · Armour 170%

Type Before Lost
Small Cargo 2,370 −2,370
Large Cargo 2,460 −2,460
Light Fighter 4,151 −4,151
Heavy Fighter 80 −80
Cruiser 1,475 −1,475
Battleship 203 −203
Recycler 1,000 −1,000
Bomber 6 −6
Destroyer 87 −87
Deathstar 8 −8
Battlecruiser 252 −252

All 4 rounds in detail

Round 1 of 4
Attacker Defender
Shots 16,074 12,286
Firepower 31,488,966 67,934,555
Absorbed by shields 2,677,753 792,961

Attacker

Selfmade [Mario]

Type Units Lost
Battlecruiser 9,879 −121

Defender

Poolparty [DWAYL]

Type Units Lost
Small Cargo 616 −1,754
Large Cargo 1,023 −1,437
Light Fighter 1,122 −3,029
Heavy Fighter 26 −54
Cruiser 1,091 −384
Battleship 191 −12
Recycler 487 −513
Bomber 6 0
Destroyer 87 0
Deathstar 8 0
Battlecruiser 247 −5
Round 2 of 4
Attacker Defender
Shots 17,422 5,166
Firepower 34,129,698 106,397,691
Absorbed by shields 2,014,161 760,714

Attacker

Selfmade [Mario]

Type Units Lost
Battlecruiser 9,681 −319

Defender

Poolparty [DWAYL]

Type Units Lost
Small Cargo 18 −2,352
Large Cargo 63 −2,397
Light Fighter 19 −4,132
Heavy Fighter 1 −79
Cruiser 150 −1,325
Battleship 78 −125
Recycler 41 −959
Bomber 4 −2
Destroyer 70 −17
Deathstar 8 0
Battlecruiser 126 −126
Round 3 of 4
Attacker Defender
Shots 16,086 761
Firepower 31,512,474 57,633,445
Absorbed by shields 655,154 716,632

Attacker

Selfmade [Mario]

Type Units Lost
Battlecruiser 9,568 −432

Defender

Poolparty [DWAYL]

Type Units Lost
Small Cargo 0 −2,370
Large Cargo 0 −2,460
Light Fighter 0 −4,151
Heavy Fighter 0 −80
Cruiser 0 −1,475
Battleship 0 −203
Recycler 0 −1,000
Bomber 0 −6
Destroyer 0 −87
Deathstar 8 0
Battlecruiser 0 −252
Round 4 of 4
Attacker Defender
Shots 9,568 234
Firepower 18,743,712 126,360,000
Absorbed by shields 251,640 1,561,928

Attacker

Selfmade [Mario]

Type Units Lost
Battlecruiser 9,335 −665

Defender

Poolparty [DWAYL] destroyed

Type Units Lost
Small Cargo 0 −2,370
Large Cargo 0 −2,460
Light Fighter 0 −4,151
Heavy Fighter 0 −80
Cruiser 0 −1,475
Battleship 0 −203
Recycler 0 −1,000
Bomber 0 −6
Destroyer 0 −87
Deathstar 0 −8
Battlecruiser 0 −252

Main comment

Verluste waren deutlich höher als beim simmen, keine Ahnung woran es lag. Beim nächsten mal nehm ich dann doch die Xer noch mit. Win ist trotz allem vorhanden

Comments

wird auch mal zeit das du sxer klickst 😛
gz grosser bau dir was schönes von
Lg
Gratz Dennis.
Ja, scheint wirklich an Trashsim zu liegen, hat er aber nur bei Rips und auch nicht immer
Gratz,
ich sim immer mit Speedsim da stimmt der Verlust immer genau.
immerhin Gewinn vorhanden dank dem TF 🙂
gz, hatte ich auch neulich und da du wahrscheinlich trashsim benutzt hast ^^ der rechnet iwie manchmal bei rips falsch.... bin aber auch zu faul noch im zweiten sim zu tipppen 😛

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