FaKeR vs. Johnnie Walker
Result
The attacker won the battle.
Attacker
FaKeR
- Total result
- +61,733,250
68,000 units lost
Defender
Johnnie Walker
- Total result
- −61,955,250
1,546,000 units lost
- Units destroyed
- 1,614,000
- Loot
- 61,801,250
- Debris field
- 47,600
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | −33,838 | −154,162 |
| Crystal | +2,591,888 | −2,625,888 |
| Deuterium | +59,175,200 | −59,175,200 |
| Total | +61,733,250 | −61,955,250 |
| Honour points | +46 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −68,000 | −1,546,000 |
| Loot | +61,801,250 | −61,801,250 |
| Repaired defence | +1,392,000 | |
| Total result | +61,733,250 | −61,955,250 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (75%) | 162 | 2,625,888 | 59,175,200 | 61,801,250 |
| Debris field | 23,800 | 23,800 | 47,600 |
Fleets
Attacker · FaKeR
Weapons 200% · Shields 200% · Armour 200%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 7,000 | −17 |
| Cruiser | 500 | 0 |
Defender · Johnnie Walker destroyed
Weapons 200% · Shields 190% · Armour 200%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 773 | −773 |
696 Rocket Launcher could be repaired.
All 2 rounds in detail
Round 1 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 11,543 | 773 |
| Firepower | 5,556,600 | 185,520 |
| Absorbed by shields | 26,880 | 44,834 |
Attacker
FaKeR
| Type | Units | Lost |
|---|---|---|
| Cruiser | 500 | 0 |
| Small Cargo | 6,983 | −17 |
Defender
Johnnie Walker
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 2 | −771 |
Round 2 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 12,008 | 2 |
| Firepower | 6,134,745 | 480 |
| Absorbed by shields | 60 | 116 |
Attacker
FaKeR
| Type | Units | Lost |
|---|---|---|
| Cruiser | 500 | 0 |
| Small Cargo | 6,983 | −17 |
Defender
Johnnie Walker destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −773 |