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[NoR] Backlash vs. smokingjack

OGame.de Perseus 05/04/2023 02:30 4 comments

Result

The attacker won the battle.

Attacker

[NoR] Backlash

Total result
+17,189,750

128,181,000 units lost

Defender

smokingjack

Total result
−244,375,650

525,069,500 units lost

Total results include 1 harvest report

Units destroyed
653,250,500
Loot
51,474,150
Debris field
93,895,900
Rounds
3
Details
Total result by resource
Attacker Defender
Metal +860,692 −131,996,392
Crystal +2,809,540 −69,429,240
Deuterium +13,519,518 −42,950,018
Total +17,189,750 −244,375,650
Honour points +27,163 +19,456
How the total result adds up
Attacker Defender
Battle losses −128,181,000 −525,069,500
Loot +51,474,150 −51,474,150
Repaired defence +332,168,000
1 harvest report +93,896,600
Total result +17,189,750 −244,375,650
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 23,153,392 9,999,240 18,321,518 51,474,150
Debris field 63,734,300 30,161,600 93,895,900
Harvested 63,734,300 30,162,300 93,896,600
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 63,734,300 30,162,300 93,896,600

Fleets

Attacker · [NoR] Backlash

Type Before Lost
Large Cargo 2,000 −216
Light Fighter 30,000 −13,685
Heavy Fighter 20,000 −2,876
Cruiser 9,000 −781
Bomber 7,000 −216

Defender · smokingjack destroyed

Type Before Lost
Large Cargo 837 −837
Solar Satellite 357 −357
Rocket Launcher 35,116 −35,116
Light Laser 67,077 −67,077
Heavy Laser 1,453 −1,453
Gauss Cannon 59 −59
Ion Cannon 235 −235
Plasma Turret 2,262 −2,262

22,123 Rocket Launcher, 44,271 Light Laser, 1,046 Heavy Laser, 44 Gauss Cannon, 143 Ion Cannon, 1,448 Plasma Turret could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 177,985 107,396
Firepower 380,374,530 48,634,934
Absorbed by shields 6,297,835 7,410,082

Attacker

Backlash [NoR]

Type Units Lost
Light Fighter 20,910 −9,090
Heavy Fighter 18,717 −1,283
Cruiser 8,726 −274
Bomber 6,927 −73
Large Cargo 1,927 −73

Defender

smokingjack

Type Units Lost
Large Cargo 291 −546
Solar Satellite 87 −270
Rocket Launcher 9,291 −25,825
Light Laser 17,729 −49,348
Heavy Laser 477 −976
Gauss Cannon 44 −15
Ion Cannon 93 −142
Plasma Turret 2,190 −72
Round 2 of 3
Attacker Defender
Shots 149,907 30,202
Firepower 325,041,210 26,880,810
Absorbed by shields 2,701,404 3,869,369

Attacker

Backlash [NoR]

Type Units Lost
Light Fighter 16,713 −13,287
Heavy Fighter 17,498 −2,502
Cruiser 8,399 −601
Bomber 6,832 −168
Large Cargo 1,820 −180

Defender

smokingjack

Type Units Lost
Large Cargo 5 −832
Solar Satellite 0 −357
Rocket Launcher 132 −34,984
Light Laser 257 −66,820
Heavy Laser 19 −1,434
Gauss Cannon 8 −51
Ion Cannon 8 −227
Plasma Turret 1,072 −1,190
Round 3 of 3
Attacker Defender
Shots 86,966 1,501
Firepower 151,598,545 9,474,399
Absorbed by shields 322,180 967,697

Attacker

Backlash [NoR]

Type Units Lost
Light Fighter 16,315 −13,685
Heavy Fighter 17,124 −2,876
Cruiser 8,219 −781
Bomber 6,784 −216
Large Cargo 1,784 −216

Defender

smokingjack destroyed

Type Units Lost
Large Cargo 0 −837
Solar Satellite 0 −357
Rocket Launcher 0 −35,116
Light Laser 0 −67,077
Heavy Laser 0 −1,453
Gauss Cannon 0 −59
Ion Cannon 0 −235
Plasma Turret 0 −2,262

Main comment

Nur für die Ehre!

Comments

Danke für Eure Tipps! Werde mich besseren! 😉
Splitten ist unnötig wenn du nicht gegen Rips fliegst, und Schiffe dabei hast, die nicht durch die Schilde kommen - würde dir mehr Fleet empfehlen
reaper sind kosten nutzen mäßig nicht empfehlenswert
ich empfehle dir flotte zu splitten
Würd dir Reaper empfehlen

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