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OGMem

Flow the Paranoid vs. SONY

OGame.de Narvi

Result

The attacker won the battle.

Attacker

Flow the Paranoid

Total result
+309,578,420

72,234,000 units lost

Defender

SONY

Total result
−1,444,474,420

1,067,557,000 units lost

Units destroyed
1,139,791,000
Loot
381,812,420
Debris field
684,394,900
Rounds
3
Details
Total result by resource
Attacker Defender
Metal −53,523,774 −511,874,226
Crystal +353,436,807 −767,380,807
Deuterium +9,665,387 −165,219,387
Total +309,578,420 −1,444,474,420
Honour points −112,516 +11,826
How the total result adds up
Attacker Defender
Battle losses −72,234,000 −1,067,557,000
Loot +381,812,420 −381,812,420
Repaired defence +4,895,000
Total result +309,578,420 −1,444,474,420
Loot and debris field
Metal Crystal Deuterium Total
Loot (100%) 11,226 371,799,807 10,001,387 381,812,420
Debris field 395,037,300 289,357,600 684,394,900

Fleets

Attacker · Flow the Paranoid

Weapons 210% · Shields 200% · Armour 210%

Type Before Lost
Light Fighter 1,568,304 −17,463
Battleship 10,000 −18
Pathfinder 12,154 −42

Defender · SONY destroyed

Weapons 170% · Shields 170% · Armour 190%

Type Before Lost
Light Fighter 34,000 −34,000
Recycler 10,000 −10,000
Deathstar 1 −1
Reaper 2,612 −2,612
Pathfinder 10,223 −10,223
Rocket Launcher 316 −316
Light Laser 236 −236
Heavy Laser 220 −220
Gauss Cannon 28 −28
Ion Cannon 28 −28
Plasma Turret 20 −20

215 Rocket Launcher, 142 Light Laser, 176 Heavy Laser, 21 Gauss Cannon, 22 Ion Cannon, 14 Plasma Turret could be repaired.

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