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OGMem

Aktive Sterbehilfe vs. Constable Crux

OGame.de Mathilde

Result

The attacker won the battle.

Attacker

Aktive Sterbehilfe

Total result
+75,000,000

0 units lost

Defender

Constable Crux

Total result
−75,136,000

370,000 units lost

Units destroyed
370,000
Loot
75,000,000
Debris field
40,800
Rounds
1
Details
Total result by resource
Attacker Defender
Metal +56,720,691 −56,842,691
Crystal +3,578,351 −3,592,351
Deuterium +14,700,958 −14,700,958
Total +75,000,000 −75,136,000
Honour points −41 0
How the total result adds up
Attacker Defender
Battle losses 0 −370,000
Loot +75,000,000 −75,000,000
Repaired defence +234,000
Total result +75,000,000 −75,136,000
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 56,720,691 3,578,351 14,700,958 75,000,000
Debris field 38,400 2,400 40,800

Fleets

Attacker · Aktive Sterbehilfe

Weapons 200% · Shields 190% · Armour 190%

Type Before Lost
Pathfinder 5,000 0

Defender · Constable Crux destroyed

Weapons 100% · Shields 110% · Armour 140%

Type Before Lost
Rocket Launcher 144 −144
Light Laser 13 −13
Heavy Laser 4 −4
Ion Cannon 3 −3

88 Rocket Launcher, 9 Light Laser, 4 Heavy Laser, 1 Ion Cannon could be repaired.

The round in detail

Round 1 of 1
Attacker Defender
Shots 5,000 164
Firepower 3,000,000 28,540
Absorbed by shields 27,610 10,717

Attacker

Aktive Sterbehilfe

Type Units Lost
Pathfinder 5,000 0

Defender

Constable Crux destroyed

Type Units Lost
Rocket Launcher 0 −144
Light Laser 0 −13
Heavy Laser 0 −4
Ion Cannon 0 −3

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