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OGMem

Kahlschlag

OGame.de Perseus

Result

The attacker won the battle.

Attacker

[LEGENDS] Gentleman

Total result
+37,865,854,636

33,495,000 units lost

Defender

[HKF] SLK 200

Total result
−44,596,510,636

1,674,537,000 units lost

Total results include 37 follow-ups · 9 harvest reports

Units destroyed
1,708,032,000
Loot
1,390,371,443
Debris field
1,078,559,300
Rounds
3
Details
Total result by resource
Attacker Defender
Metal +24,546,455,155 −27,902,919,655
Crystal +10,004,551,522 −12,759,527,022
Deuterium +3,314,847,959 −3,934,063,959
Total +37,865,854,636 −44,596,510,636
Honour points −669,347 +66,867
How the total result adds up
Attacker Defender
Battle losses −33,495,000 −1,674,537,000
Loot +1,390,371,443 −1,390,371,443
Repaired defence +118,265,000
37 follow-ups +22,992,034,193 −41,649,867,193
9 harvest reports +13,516,944,000
Total result +37,865,854,636 −44,596,510,636
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 1,037,685,829 235,794,821 116,890,793 1,390,371,443
Debris field 566,617,100 511,942,200 1,078,559,300
Harvested 7,122,664,500 6,394,279,500 13,516,944,000
Follow-ups
Attacker Defender
Follow-up 1 +2,263,924,832 −6,267,845,832
Follow-up 2 +1,805,602,256 −5,648,673,256
Follow-up 3 +1,620,659,740 −4,294,871,740
Follow-up 4 +1,465,763,524 −3,472,180,524
Follow-up 5 +1,149,930,916 −1,158,006,916
Follow-up 6 +1,120,895,590 −2,427,167,590
Follow-up 7 +1,079,097,389 −4,019,758,389
Follow-up 8 +1,069,350,211 −1,081,907,211
Follow-up 9 +984,980,144 −2,204,462,144
Follow-up 10 +954,957,628 −958,900,628
Follow-up 11 +862,771,968 −868,463,968
Follow-up 12 +840,576,870 −843,888,870
Follow-up 13 +693,456,723 −717,372,723
Follow-up 14 +576,579,795 −585,364,795
Follow-up 15 +574,559,958 −582,748,958
Follow-up 16 +541,329,195 −554,442,195
Follow-up 17 +477,213,814 −482,915,814
Follow-up 18 +429,789,484 −435,688,484
Follow-up 19 +419,838,934 −421,777,934
Follow-up 20 +406,862,034 −812,305,034
Follow-up 21 +346,375,860 −355,806,860
Follow-up 22 +340,756,736 −344,907,736
Follow-up 23 +288,056,898 −296,520,898
Follow-up 24 +287,140,979 −290,661,979
Follow-up 25 +269,782,597 −292,966,597
Follow-up 26 +268,620,904 −275,421,904
Follow-up 27 +238,419,407 −242,627,407
Follow-up 28 +211,360,742 −223,386,742
Follow-up 29 +209,345,968 −211,565,968
Follow-up 30 +203,569,517 −222,779,517
Follow-up 31 +190,211,668 −193,792,668
Follow-up 32 +172,875,431 −182,668,431
Follow-up 33 +144,134,949 −148,899,949
Follow-up 34 +143,163,490 −147,594,490
Follow-up 35 +134,365,799 −153,942,799
Follow-up 36 +104,533,484 −106,164,484
Follow-up 37 +101,178,759 −121,415,759
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 567,893,900 512,927,625 1,080,821,525
Harvest report 2 434,351,400 400,155,525 834,506,925
Harvest report 3 469,440,300 408,230,725 877,671,025
Harvest report 4 979,921,600 845,822,600 1,825,744,200
Harvest report 5 726,099,500 649,640,425 1,375,739,925
Harvest report 6 1,026,832,800 984,046,525 2,010,879,325
Harvest report 7 1,357,668,900 1,368,570,525 2,726,239,425
Harvest report 8 1,423,646,000 1,102,380,825 2,526,026,825
Harvest report 9 136,810,100 122,504,725 259,314,825

Fleets

Attacker · [LEGENDS] Gentleman

Type Before Lost
Cruiser 800,000 −1,155
Espionage Probe 1 0
2 fleets

Gentleman [LEGENDS] · fleet 1

Type Before After Lost
Cruiser 800,000 798,845 −1,155

Gentleman [LEGENDS] · fleet 2

Type Before After Lost
Espionage Probe 1 1 0

Defender · [HKF] SLK 200 destroyed

Type Before Lost
Small Cargo 108,000 −108,000
Large Cargo 56,000 −56,000
Light Fighter 7,571 −7,571
Heavy Fighter 4,190 −4,190
Cruiser 3,103 −3,103
Battleship 538 −538
Colony Ship 3 −3
Recycler 3,000 −3,000
Espionage Probe 33,679 −33,679
Destroyer 502 −502
Deathstar 4 −4
Battlecruiser 282 −282
Reaper 84 −84
Pathfinder 560 −560
Rocket Launcher 60,000 −60,000
Light Laser 1,000 −1,000
Heavy Laser 200 −200
Gauss Cannon 71 −71
Plasma Turret 34 −34
Small Shield Dome 1 −1
Large Shield Dome 1 −1

54,600 Rocket Launcher, 850 Light Laser, 180 Heavy Laser, 55 Gauss Cannon, 29 Plasma Turret, 1 Small Shield Dome, 1 Large Shield Dome could be repaired.

Main comment

auf mmorpg gesehen, dass Max ihm wohl was weg geschossen hat am Morgen, daher die Monde mal im Blick behalten. Und tatsächlich landete auf den restlichen Monden nach und nach noch etwas.

erstaunlich auch, dass 2 Monde, auf denen anscheinend noch deutlich später was landete, 6 Stunden lang keine Beachtung fanden, trotz dieser so umsichtigen Tippgeber überall und die Flotten dann tot im Acc standen. Naja gut. Ich danke.

Hoffe bei SLK ist alles in Ordnung. Irgendwann dann wortlos im u verschwunden.

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