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OGMem

[KGJ] Pause vs. Impact

OGame.de Xuange 09/01/2024 12:52

Result

The attacker won the battle.

Attacker

[KGJ] Pause

Total result
+152,797,405

20,440,000 units lost

Defender

Impact

Total result
−259,316,205

148,950,000 units lost

Units destroyed
169,390,000
Loot
110,366,205
Debris field
62,871,200
Rounds
2
Details
Total result by resource
Attacker Defender
Metal +110,708,427 −159,955,827
Crystal +20,987,452 −66,046,852
Deuterium +21,101,526 −33,313,526
Total +152,797,405 −259,316,205
Honour points −13,722 +3,796
How the total result adds up
Attacker Defender
Battle losses −20,440,000 −148,950,000
Loot +110,366,205 −110,366,205
Missing debris +62,871,200
Total result +152,797,405 −259,316,205
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 85,376,827 407,852 24,581,526 110,366,205
Debris field 32,831,600 30,039,600 62,871,200

Fleets

Attacker · [KGJ] Pause

Type Before Lost
Battleship 12,440 −12
Espionage Probe 1 0
Battlecruiser 199,968 −232
2 fleets

Pause [KGJ] · fleet 1

Type Before After Lost
Battleship 12,440 12,428 −12
Battlecruiser 199,968 199,736 −232

Pause [KGJ] · fleet 2

Type Before After Lost
Espionage Probe 1 1 0

Defender · Impact destroyed

Type Before Lost
Small Cargo 4,188 −4,188
Large Cargo 3,884 −3,884
Colony Ship 1 −1
Recycler 19 −19
Deathstar 8 −8
Reaper 31 −31
Pathfinder 8 −8

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