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OGMem

showtime vs. ExpoMechA

OGame.de Quadrantids

Result

The attacker won the battle.

Attacker

showtime

Total result
+122,952,806

5,480,000 units lost

Defender

ExpoMechA

Total result
−595,694,806

471,152,000 units lost

Units destroyed
476,632,000
Loot
128,432,806
Debris field
329,428,400
Rounds
3
Details
Total result by resource
Attacker Defender
Metal +50,882,214 −275,527,714
Crystal −673,808 −245,041,692
Deuterium +72,744,400 −75,125,400
Total +122,952,806 −595,694,806
Honour points −4,924 +1,161
How the total result adds up
Attacker Defender
Battle losses −5,480,000 −471,152,000
Loot +128,432,806 −128,432,806
Repaired defence +3,890,000
Total result +122,952,806 −595,694,806
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 52,772,214 1,911,192 73,749,400 128,432,806
Debris field 155,923,600 171,838,100 1,666,700 329,428,400

Fleets

Attacker · showtime

Type Before Lost
Battlecruiser 50,000 −59
Pathfinder 8,564 −15

Defender · ExpoMechA destroyed

Type Before Lost
Small Cargo 40,954 −40,954
Large Cargo 20,550 −20,550
Light Fighter 3,093 −3,093
Heavy Fighter 75 −75
Colony Ship 3 −3
Recycler 5 −5
Espionage Probe 29,347 −29,347
Deathstar 1 −1
Battlecruiser 12 −12
Reaper 5 −5
Pathfinder 7 −7
Rocket Launcher 1,500 −1,500
Light Laser 1,500 −1,500
Small Shield Dome 1 −1

900 Rocket Launcher, 1,035 Light Laser, 1 Small Shield Dome could be repaired.

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